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A surprise month of Hellmas is now in effect. For the rest of the month of December, VPN posting will be banned.
LAST CHANCE! Submit your nominations for the Lolcow Awards today, voting begins tomorrow

File: 1728768179691.jpg (202.79 KB, 1080x1080, 284532.jpg)

No. 423482

ITT post your work and receive critique, advice, and feedback.

Please:
>Be honest, but don't be excessively cruel; remember that these artists are your fellow farmers.
>Try to be specific when asking for pointers
>Be gracious when receiving critique, because sometimes the most difficult feedback to hear the most valuable >Remember that art is subjective, and that anons may not agree with each others' critiques; this is not a reason to start an infight
>Check the Artist Salt threads in /ot/ for books and other resources for improving your work

Previous thread:
>>/m/373122

No. 423485

Made a typo when linking the previous thread. Here's a working link:
>>>/m/373122

No. 423490

>>423482
What are those gay ass new rules.

No. 423494

>>423490
pyw coward

No. 423499

File: 1728769795409.jpeg (64.07 KB, 640x429, dinosaurs.jpeg)

>>/m/373122
AYRT, I really recommend looking at traditional paintings and seeing what techniques your favourite artists use! It can be super helpful to see painting being broken down like that. I'd recommend you start off with photo studies and zoom in a lot to see all the different colours that you wouldn't notice, you can colour pick at this stage but eventually you would want to replicate those colours without needing to do so. Studying forms while doing this is also incredibly helpful especially as you progress and become less dependent on the reference photo.
Not everyone likes to do this but if you learn better by reading and researching the thing you're doing, I'd highly recommend reading books like the Art of Colour by Johannes Itten, which is a fantastic book about colour theory that you can find free pdfs online of, and looking into a favourite art movement or one that interests you and learn why the artists decided to make art in that way. You could also look at speedpaints in the digital painting styles you like and just observe and copy for a faster shortcut (which has its inherent cons)
>>423490
Because infighting is annoying and even more retarded?

No. 423505

>>423499
Now no one is going to give actual harsh critiques. Its all going to be a fake hug box. I would rather be told to kill myself than be lied to like poor tradfag anon from last thread that hasn't improved at all since anons are afraid of telling her the truth.

No. 423507

>>423505
you don't draw anyway retard

No. 423517

File: 1728771614970.jpg (703.29 KB, 1079x1522, Screenshot_20241013-091813_Chr…)

>>423505
Wow, and such great criticism was in the last thread after anons had a little tard rage. Look in prior rate threads, the criticism was harsh but you didn't see anything like the last quarter of the last thread.

No. 423518

>>423517
Literally no one was criticizing that anon either they were just blindly praising her which doesn't help her improve.

No. 423520

>>423490
they’re seriously trying to minimod this thread into a hugbox KEK, fuck that shit i’m going to be mean as much as i like and the mods can try and ban my ass because of arbitrary rules made some twerp with shitty ass art

No. 423525

>>423520
>mods can try and ban my ass
Kek, nonna that's literally the whole point of mods. Or are you bragging about ban evading?

No. 423526

File: 1728773091976.jpg (288.88 KB, 820x1086, 1000050554.jpg)

>getting this assblasted because you think anons are being too nice
What are you so mad for tardchan? Did anons make fun of or ignore something you posted? Cause you still haven't posted anything, I wonder why. If you're all about harsh criticism then share something.

No. 423527

>>423526
Your art is shit, you’re spending all this time forcing people to control their speech while you could be spending time practicing. You’re truly pathetic and irritating and an absolute hypocrite(infighting)

No. 423531

>>423505
You guys weren't actually critiquing anything though. "lol your art is shit" isn't critique, it's just dunking on anons. And when anons WERE giving actual critiques (e.g. the anon who posted her work or the anon who rec'd the loomis method) they were also attacked for that. It's like anons are trying to turn this into a thread where you just shit on anons instead of giving actual helpful advice.

No. 423532

>>423529
>rate and give feedback
The feedback is that their art is shit. That’s funny because there were people giving them constructive advice and they got defensive towards them, they just want another hugbox where people praise them for their chicken scratch while getting people banned for rightfully laughing at their asses, they would fit right in as an art cow in the art general thread

No. 423533

>NOOOO DONT MAKE FUN OF MEEEEE DONT BE MEAN TO ME PLEASE!!!!!!!!!!
Fuck off this is the internet, if you can laugh at lolcows I can laugh at random retards trying to gain attention for their 5 minute porn sketches kek

No. 423534

>>423531
Plus, melodramatically pointing out what's wrong with an image but giving no suggestions how to fix it, leading to everyone itt drawing the same pic over and over again, isn't exactly productive kek

No. 423539

File: 1728774320361.jpeg (14.16 KB, 540x540, woowkwkks.jpeg)

>>423531
That's exactly is happening and what some bad actors have been trying to make happen for the last six or so months. Just report. Saying PYW isn't helpful either, you know they don't know shit by the way they're "critiquing" things so pay them no mind.
>>423526
If that's your work then that's some lovely rendering on the arms and legs, the abs are a bit muddy and need extra defining but I'll assume it's because it's unfinished as far as I can tell, this is a overall well done study.

No. 423540

>>423526
i love this red its striking and makes me wanna stare. the values also great. anatomy on the shoulder and butt need work and he doesnt appear to have any hip bones. from afar the arm looked liked a leg so im thinking the proportions might be off but its possible fixing the anatomy of the shoulder would help that problem. let me know if you need a redline of the wonky bits. idk if this is like an unfinished study or a kind of weird practice piece but i actually kinda love how the hand melts into the hand at the bottom of the leg, would make an interesting finished piece if it had more parts like that, currently the composition is a bit off for that but i assumed this was just a study and if so thats not relevant.

No. 423542

>>423526
The shadows on this look very cool.

No. 423543

>>423520
I'm the OP, and making the thread into a hugbox was not my intention at all. I just wanted to try and minimize infighting. Note that I said
>be honest
because I believe that unnecessarily flattering someone when their work sucks is being dishonest.

No. 423544

>>423527
Her work is not shit, c'mon. You can disagree with someone and acknowledge that their art is good. I get that it feels good to trash someone's work when you're arguing with them, but it's transparently motivated by your emotions rather than objectivity.

No. 423545

>>423544
That’s clearly not her art, it’s the bunnyfag from the previous thread. Catch up on the milk instead of thinking you know everything(calm down)

No. 423547

>>423545
I don't see any proof of that.

No. 423556

For this new thread we need to all come to a common understanding that the raging tard who tells everyone "your art is shit! your art is shit!" to absolutely everyone is not to be taken seriously since it's the only thing they ever say and anons need to just write them off instead of defending themselves. It's a troll so don't feed it.

No. 423559

File: 1728777912789.png (20.14 KB, 193x313, Screenshot_293.png)

drew what i think the average farmer looks like a while ago

No. 423568


No. 423583

>>423559
more unrealistic beauty standards for women. every night i will beg for death because i will never be her.

No. 423589

>>423559
Is this loomis?

No. 423592

>>423559
So you? Damn nice self portrait

No. 423593

>>423556
No your art is shit and it will keep being shit.(calm down)

No. 423598

>>423593
i think you should take your own life(infighting)

No. 423599

>>423598
Kekkk and when I do that, will your art not be shit anymore?(calm down)

No. 423601


No. 423603

File: 1728785266254.jpg (460.41 KB, 1900x1200, fanart.jpg)

drew the average day itt(personalityfag derailing)

No. 423604

>>423603
Your line work could use some improvement, but that looks really good, nona!

No. 423609

File: 1728787326374.png (16.38 KB, 1039x771, ugly rat.png)

>>423603
drew you drawing this. note your receded hairline, your beady black eyes, your witch nose, your unappealing body, your rat tail, your huge forehead, and the poor grip on your pen as well as your nasolabial folds(infighting)

No. 423612

File: 1728788923033.png (6.14 KB, 508x483, obese.png)

>>423609
drew you drawing this drawing this. your features have been abstracted as legend had it you are too hideous to capture on canvas without the artist suffering a heart attack. i drew you skinnier because i can’t draw you actual size since your size exceeds the maximum hard drive capacity of 32 tb.(infighting)

No. 423613

>inflation fetish porn

No. 423614

Art is fascinating.

No. 423615

>>423612
damn and you're still fatter than me. i can smell the cheeto dust from here, lose weight(infighting)

No. 423616

>>423615
I’m not eating Cheetos. that’s probably your Nigel’s dried dick cheese.(infighting)

No. 423617

File: 1728789681165.png (4.76 KB, 542x260, 8980988.png)


No. 423618

>>423617
What's wrong widdle baby. Googoo gaga ass bitch(derailing)

No. 423620

kindergarten tier thread

No. 423621

>>423620
idk how they aren't embarrassed. this is enlightening as to the IQ level of the baiters who have been shitting up this thread for the past week.

No. 423622

>>423620
Yeah. that’s the skill level everyone’s drawing.(bait)

No. 423625

>>423622
kek get their fucking asses(bait)

No. 423671

File: 1728799180763.jpg (411.54 KB, 2048x3072, 1000050564.jpg)

>>423539
>>423542
Thanks snons
>>423540
>butt
>hip bones
well this is the reference pic. I can see I made the thigh too skinny but I don't wanna mess with this forever.

No. 423674

File: 1728799888792.png (Spoiler Image,49.49 KB, 191x267, sketch1728799815794.png)

>>423472
tysm nona
>The fact that deep down he doesn't even enjoy it but must be hypersexual makes it even better
hnnnnnnnnnnnggggggg seriously the most perfect tragic whore I've ever come across, and I love how he's a character that could only exist in bl. he wouldn't hit as hard in any other medium.(derailing)

No. 423675

File: 1728800052979.png (1.55 MB, 1708x2488, 7256398614002.png)


No. 423678

>>423674
Do you mind spoilering this please

No. 423680

File: 1728800594803.gif (64.74 KB, 220x155, gravity-falls-baby-fights.gif)


No. 423684

Can someone explain to me why every retarded baiter on this site has seemingly simultaneously made it their personal mission to make these threads unusable?

No. 423687

File: 1728801968620.jpg (3.23 MB, 2727x3397, 1000005466.jpg)

Do you guys think my art style and aesthetic is too dated? I really love working with oil paints and fantasy themes, but I don't get a lot of engagement online.

No. 423693

>>423687
I like your colors, but you need to fix your light source. It looks cartoonish.

No. 423694

>>423687
It's very 70s, but I don't think that's a bad thing. Some people really like the retro aesthetic, I think you should lean into it and just focus on improving your technique rather than try to change your style.

No. 423695

>>423687
Add a wizard or dragon and this would be some sick van art.

No. 423698

>>423687
it looks like the cover of a really shitty paperback novel but i kind of like that aesthetic

No. 423714

>>423687
Like other anons have said, it looks like you don’t have much of a grasp on light sources and shadow. It’s night and there’s a giant light explosion from behind, yet the sword looks like it’s receiving full sunny daylight from the front. Keep doing the aesthetics you like, that’s not the (biggest) problem and I’m a believer in following where your passion lies.

No. 423718

File: 1728807602518.png (46.05 KB, 2406x1644, love wins.png)

>>423612
>>423609
drew you two putting aside your differencies and making out passionately(encouraging personalityfags)

No. 423720

>>423526
Your values are terrible, you need to stop pillowshading.

No. 423728

>>423482
Cute op pic tbh.

No. 423745

>>423728
its adorable, i love how the model is a cow too

No. 423747

>>423720
Nta but that's not pillow shading anon… and it's pretty similar to the reference she used in >>423671. Her drawing is actually lighter and maybe lacks a bit of a gradient down his legs and arm but it's still far from pillow shading.

No. 423749

>>423747
It is pillow shading, ashe needs to work in greyscale first because her values are all fucked up

No. 423753

>>423718
Enemies to lovers

No. 423763

>>423687
I don't think your aesthetic is the problem, because plenty of people love that old fantasy novel cover type of art. The lack of engagement is probably moreso that the aesthetic places a lot of emphasis on semirealism, subject matter, and technical execution, so it will naturally be more difficult to achieve the best possible result because it's a style that requires a greater level of honed skill than say, animu. It looks like you're well on your way there so I'm sure as long as you keep practicing that semirealism-y accuracy and mixing it with the retro aesthetic you'll gain traction. I would also suggest making your subject matter even more overt, include more obviously fantasy elements so that your potential audience can understand those themes in your compositions just from a quick glance.

No. 423765

>>423526
Idk what the other anon is smoking but you're not pillowshading and your art is very nice and far from shit! Why is everybody so cranky in this thread? Anyway, a helpful tip from me to nona: when doing studies, remind yourself frequently to focus on drawing what you SEE, rather than what you think you see, or what you're expecting to see, or filling in areas the same way you'd draw as though you were drawing a regular piece. Don't draw things that aren't present in the study reference, even if you think it makes the picture look better. By rigorously practicing drawing only what you see, you'll be able to break out of habits you may not even be aware you have.

No. 423768

Threadpic is really cute. Too bad the thread barely started and there's infighting already

No. 423769

File: 1728824298623.png (6.84 KB, 602x264, PbL6ZBg.png)

>>423749
Nope. Please anons, learn what things mean and don't blindly follow advice in this thread.

No. 423780

>>423769
Anon seems to have confused front lighting with pillow shading. Most embarrassing

No. 423787

>>423769
Did you even check her art under greyscale? she completly forgot middletones

No. 423821

File: 1728832202932.jpg (40.57 KB, 1015x699, gs.JPG)

>>423749
>>423720
Actually not wrong but it's difficult to see with the original red tones

No. 423836

>>423787
>>423821
Her art being lighter and not as smoothed out as in the reference does not mean it's pillow shading.

No. 423840

>>423836
She literally completly forgot the light source

No. 423842

God if only I had people who lied to me in my life like the people who are lying in this thread, it would make my life easier. Ignorance is pure bliss(bait)

No. 423843

>>423842
>everyone in your life hates you
Deserved and kek

No. 423844

File: 1728837696941.jpeg (151.84 KB, 1064x1200, IMG_2789.jpeg)

>>423843
Lolcow the only place where well articulated sentences get still get misinterpreted(bait)

No. 423846

>>423821
>>423526
It looks like shit, the values are terrible, the anatomy looks very strange and weird, the rendering looks kind of gummy like a plastic-y texture probably because of the brushes they were using so no good balance of hardness and softness and worst of all it looks like something that would hang inside of John Podesta’s home and nobody wants that at all. I think the entire concept was fucked from the start, if you can’t do abstract modern art stuff then just go back to what’s tried and true.(bait)

No. 423847

>>423844
>calling yourself well articulated while fucking up a sentence
kek

No. 423848

>>423840
No. Get your eyes checked. The harsh shadows are in the correct place, as I said before I'm not saying it's perfect because it lacks that gradient that makes the figure darker at the bottom but it still isn't pillow shading. It may be shit shading, but it's still not pillow shading.

No. 423849

>>423848
Forgetting that gradient as you call it literally is the reason it looks pillow shaded

No. 423852

>>423844
>shady af twitter screenshot response
go back.

No. 423858

>>423847
ROUND 2

No. 423864

File: 1728842096846.jpg (42.56 KB, 690x500, 26ab5052a7c9fa84ac615c8a8f04de…)

>>423849
Pillow shading is when someone only places uniform-thickness shadows next to the edge of an object (or next to the linework if there are lines), giving it the appearance of a pillow or a puffy sticker. The drawing needs middle values in many places, but it also has cast shadows. A drawing can have middle values and still be pillowshaded, and a drawing can lack them without being pillow shading. Pillow shading is a very specific thing.

I know it seems like semantics, but specificity is very important when it comes to critique, because you need to effectively communicate what the person needs to research to improve. This is also why blanket insults or blanket compliments aren't particularly useful. What is it that makes someone's drawing good, for instance? If you clarify that their strongest attribute is their ability to draw gestures, choose color compositions, etc, that tells them what they're doing right so they know to move on to honing a different skill for the time being. Same logic applies to things you think the person sucks at: pick the most pressing problems and give detailed criticism instead of just going "it's shit lel."

No. 423873

>>423821
>>423836
It's silly to keep discussing whether it technically fits under the words "pillow shading" or not and getting hung up over terminology. The point is that nonna has to practice her values and do some greyscale studies or grisailles.

>>423671
Did you check how your study and the reference looked in greyscale before or after finishing it? Because it's more noticeable in greyscale that the original light source is a bit higher whereas in yours it looks more frontal (except for the stronger shadows on the back thigh and arm) because you didn't make the shading dark enough (eg: almost no midtones on the chest and stomach, the thigh in particular only has a small bit of shading below and above). Almost all your highlights are way too strong as well. Also, the forearm itself doesn't look bad, but it looks a bit strange for it to be so rendered compared to what's around it, and you can tell in the greyscale that the veins don't have as much contrast as you gave them because the whole forearm is leaning on darker values in the original but if you just really like drawing arm veins that's more power to you kek, follow your passion
TL;DR: you need to push the shading harder
Anatomical note: you messed up the shape of the thigh a bit and it looks too thin above the knee

No. 423874

>>423687
Your art style and aesthetic are fine, I think it has it's charm and will find its audience in time. You're currently probably not finding a lot of engagement because your technical skills could use some polishing– but by all means please keep creating.

No. 423875

>>423687
Aside from what has been said, the sword looks very crooked and is asymetrical. The rock texture also looks strange, it's all very uniformly porous. You could make larger sections with more pronounced shading, while keeping in mind the light source as has been said by other anons.

No. 423879

>>423526
>sperging out because she can't take criticism
embarrassing! we've got another goatfag on our hands.(encouraging personalitfags)

No. 423880

File: 1728844916584.png (Spoiler Image,30.02 KB, 829x829, IMG_20241013_213847.png)

I drew it with one finger(/m/ rule 4)

No. 423881

>>423880
Zero eroticism.

No. 423882

>>423880
Where are her labia minora you pedo

No. 423883

>>423882
I don't care about labia, she doesn't have hole. She's Mrs. Clit

No. 423884

>>423883
She's all clit?

No. 423885

>>423674
Weird pedoshit art. Gross.(infighting)

No. 423886

>>423881
Is it the facial expression? I'm not an artist btw

No. 423887

>>423886
>I'm not an artist btw
I can tell!

No. 423891

>>423887
I still think I did a better job than the two anons above

No. 423892

>>423891
no1curr focus on your own traced porn shite

No. 423895

>>423880
whats the triangle over the pussy

No. 423896

>>423895
Pubic hair

No. 423897

>>423873
Thanks anon, I didn't know to check the values like that, I wasn't finished yet anyways so I will try to fix it. And yes yes I know, the thigh!!
>>423879
I try to acknowledge you bitter brainlets as little as possible, I haven't sperged about any criticism I've gotten idk what posts you think are mine. I can't imagine what a huge letdown your entire life must be to seethe in this thread constantly. I feel bad for your family and hope you find help for whatever is wrong with you.

No. 423899

>>423880
>i drew it with one finger
What is with this failed humblebragging? One finger and it still looks like shit kek

No. 423900

>>423897
I’m dying so hard at your seething, stop with the tinfoils about people’s lives your art is still not going to get better. Huff on that copium retard(infighting)

No. 423902


No. 423904

>>423897
why are you guys literally incapable of ignoring any mean comment

No. 423906

>>423899
You couldn't do better with one finger I bet

No. 423907

File: 1728849714861.jpeg (277.44 KB, 1280x1700, IMG_2792.jpeg)


No. 423910

File: 1728850408375.png (1.17 MB, 1500x1275, stupid jesus study.png)

How can I (or should I) save this? I want to finish this photo study that I abandoned back in January but my skill level has jumped massively and there's so many noticable mistakes that I'd need to fix that I'm wondering if it's worth it or if I should just start again and compare. I'm hesitant on the last option because I put a stupid amount of time into this (15< hours) and I feel like it's a waste that I didn't even finish it.
>it's shit!! (in chorus)
I know it is, glad we got that out of the way. I'm going to ignore any anons that go on like that without actual criticism because you're not telling me anything new.

No. 423914

>>423910
You should try out redoing it from scratch, nona! It will be less frustrating than trying to fix every little bit of an old piece and it will help you learn better where you’ve improved and where you still need polishing. Never be afraid of painting something over, whether it’s an entire piece or a section within a piece. My old painting instructor used to tell us “If you’ve painted it once, you can paint it again!” Sometimes starting over seems very daunting but it is actually the way to the best result.

No. 423921

>>423910
i really like this kek. how long have you been seriously studying art?

No. 423925

>>423914
Alright, I think I will, thank you! I'll report back with the new rendition so you guys can tear me a new one (in a good way.)
>>423921
On and off since early last year when I went full autistic research mode for art. I have been drawing for longer but I never really wanted to improve or study until then so I don't count it as serious study, as you put it. I posted tips earlier for study (>>423499) but yeah, observation and breaking stuff down with research were really invaluable to me.

No. 423926

>>423880
No offense but this looks lifted straight out of some loli doujin. Why is it just a line?

No. 423940

>>423926
I actually drew it on minesweeper paint. I didn't want to bother with coloring and shading so I kept it simple. I didn't use any reference or anything like that

No. 423946

File: 1728858432921.jpg (156.54 KB, 736x835, b2ef80c3dee7a7e601f174219794ff…)

>>423910
I agree that you should start fresh. Don't worry about small details, I feel like the stuff you did on the left is already too much. It takes away from the focal point which is already blending into the surroundings. I don't know if that's because of your ref but don't follow it 1:1 if you can make your painting more readable or interesting by lightening the background to make the cross stand out more.

No. 423947

>>423946
digital art looks shit(infight bait)

No. 423948

>>423910
I think it looks great! I don't have any advice other than maybe you could just mess around with it now that you don't really care for it? That's what I do with old art pieces that I don't like anymore, I just doodle all over them (preserving the older piece for posterity of course). Is there any specific place you get reference pictures by the way?

No. 423952

>>423880
There is a nice hint of gestural motion and quality here which is the overall strong point of this piece. Also, I think the stylistic portrayal of forms gives it a sort of candid and gritty flair. I like the grungy style of Mrs. Clit’s hair. I think the overall impression would be much improved however if you gave her face and expression a few new attempts. It is comparatively rigid and a bit inexpressive against the rest of the picture, which feels like it diminishes the overall impact. Perhaps try to infuse it more with the implied lines and loose gestural quality present in other areas of the piece.

No. 423954

>>423952
Great, now we got ChatGPT posting in here too. Just nuke the thread.

No. 423956

>>423947
You're late for your cribbage game, grandma

No. 423957

>>423883
Moid moment

No. 423958

>>423956
Yawn one of the best artists I know agrees with me, go jerk off to your same copy pasted ai art

No. 423959


No. 423960

>>423954
KEK but I’m not using chatGPT nonny! I’m sprinkling in some actual helpful critiques and drowning out the infights because I actually care about art. As long as we have this thread we might as well make it useful.

No. 423962

>>423958
Good for you, it's still a subjective opinion, and you're retarded if you think AI art and digital art are one in the same.

No. 423963

>>423946
Definitely agree that this attempt is way too much dark on dark in what is supposed to be a foggy environment. Thank you for your recommendations.
>>423948
Thanks! I don't really like doing that with non-anatomy studies but you did give me an idea to collage some of this into something else I'm working so thanks for that! As for reference images go, I got a lot initially from Tumblr and Pinterest and do occasionally take from there but lolcow itself is such an amazing treasure trove of interesting images. I think the reference for this came from the Religious Art/Imagery thread here on /m/ (could be wrong about thread title)

No. 423964

>>423906
>You couldn't do better with one finger I bet
Ask your mom, she seemed to think I did a pretty good job.(infighting)

No. 423966

kek i love popping in here, this thread is a fucking sewer. you're all so unfunny and assmad. keep it up, dumbass bitches(derail / infight bait)

No. 423974

>>423964
You probably get fucked so what is this post?(infighting)

No. 423985

>>423981
The perspective looks fine to me.

No. 423989


No. 423992

>>423959
Nta but
>I don't care about labia, she doesn't have hole
sounded kinda weird. Please draw her with one next time.

No. 423993

File: 1728867536071.jpg (387.69 KB, 1280x896, 1625672454193.jpg)

>>423981
Apart from the too dark foliage and incorrectly drawn trees, the site of a nuclear meltdown kinda does just look like that colourwise.

No. 423995

>>423993
Well you need to take some artistic liberties then. Not every photo is good as a work of art. Spice it up a little.

No. 424000

>>423995
Nta but your "spicier" version I'm imagining is much uglier than both the image and the colors anon landed on, as if you don't understand the intent. Would you post the color pallette you would've used instead?

No. 424005

>>423995
If it were any other reference I would, I was the last art poster in the last thread if you want to check that out, but I feel like making Chernobyl look "spicy" is a bit disrespectful kek, I feel like I'm already iffy referencing it anyways. I also personally really like "sewer water" colours so I don't think it's that ugly, the values are definitely poor and I'll be adjusting them to improve readability.

No. 424008

>>423910
>>423993
I would make it smaller, thumbnail size, or zoom out and don't zoom in. Do a much more simplified study. Do it in a size you won't start drawing unnecessary details, like the windows, grass, or branches. Your colors are fine for a study, it's the values and composition that look really off from the reference.

No. 424012

File: 1728875037004.png (32.89 KB, 635x420, ddlwhoknows.png)

does anyone ever do a bunch of scribbles and then work with what your brain sees inside of them to create a little doodle? I find it can create some unusual stylizations and it's a fun way to get yourself to draw when you have no ideas or no motivation. I used to do this in school on my notebook paper and some of my most interesting looking stylizations came from interpreting scribble lines.

Today it spawned a girl in a beanie. I'd love to see what other anon's scribble-divining doodles look like.

No. 424019

>>424012
I used to do that on my computer using paint when I was a kid, that was really fun, I had a large folder full of doodles made that way. Then I'd just give them some backstory and make comics with all of them together. It always ended up in drama and random super powers. Now I miss it.

No. 424053

File: 1728883676908.png (Spoiler Image,1021.4 KB, 1211x807, the xiv elf dude.png)

How muddy are my values and how boring are my colors? It's a study loosely based on a photo, but the source served more as an inspiration. I always feel my colors and values are off like they are boring or they don't communicate anything. Can't tell if I'm overthinking it or what exactly am I missing. When I look up other artists, the ones I really like the colors and composition have weird values. I must be missing a key to understand it.

No. 424055

>>424053
apologies i dont have any critique to add since its out of my skill range, but i find that the colours are very pleasant to look at. i enjoy the detailing around the face.

No. 424067

File: 1728886246555.png (Spoiler Image,1.47 MB, 1211x807, image.png)

>>424053
my take on pushing the values. i think it just felt like his head was being overpowered by the dark background even with his striking backlighting. idk if i can explain it well enough but just posting how i would push the values. the colors look fine, just the values not giving enough focus. i made the focus his face.

No. 424094

>>424067
Nice input. I think for colors it's clear they all verge towards red/base underpaint that's why it may look boring? There's blue but with low opacity looking dark and grey. I would push the vibrancy of colours on the skin depending on the palette, orange and yellow or light blues/greens if you want complementary colors.

No. 424117

>>424055
Thanks, anon. I think regardless of skill level anyone can see when something is 'off' with an image.
>>424067
This is a major improvement, thank you so much. I'll keep in mind to focus my values around the point of interest.
>>424094
I like your color suggestions, do you have a color palette in mind before the coloring or do you pick them as you go?

No. 424278

>>424117
I may have some favourite colors and palette then have a rough base to see how what I think would actually work, and pick accordingly keeping in mind the palette I chose (like I don't need to shift to the green yellow hue if I'm doing a red/blue theme and need a green)
Once you have the basic values of lighting and subject in focus you shouldn't worry too much about the them, see how perfect greyscales still have muddy colors, I always use the impressionist painting red sun as an example. The value is no different than the sky but it still pops out.
Colors also affect each other if you know about the seven contrast (quantity, simultaneous etc) so you can have more fun with the vibrancy of colors without putting a 100% saturated color.

No. 424287

File: 1728947319635.jpg (878.35 KB, 1200x2000, 1000001323.jpg)

Well I couldn't sleep so I just tried to do my own version since I like soft oranges and blue greens, plus a tone curve because they're your best friends.

No. 424294

>>424287
i think the original has more pleasant colors

No. 424301

>>424053
NTA but
>actually decent art gets ignored
>generic coomer porn gets applauded
jesus fucking christ someone kill me i hate this world

No. 424303

>>424301
>generic coomer porn
? nta but he's just shirtless kek. even children's media allows that.

No. 424305

>>424303
Shirtless males is porn now

No. 424307

>>424053
This is gorgeous nonna I have the same ref photo saved on pinterest kek

No. 424316

>>424303
no I’m not talking about anon’s good painting >>424053 I’m talking about the degenerates who keep drawing disgusting bunny scrote porn and borderline loli(infight bait)

No. 424332

>>424301
>>424316
How is a man in a speedo porn? Have you never been to a beach? I don't personally care for anime men in rabbit ears and briefs, but that's not porn, come the hell on. You sound like a Bible-thumping trad. Also men don't have souls, so it harms no one when they're degraded and objectified.

No. 424381

>>424316
Are you talking about me? >>423880(taking the bait)

No. 424538


No. 424576

>>424332
are normal people in public “bible thumping trads” just because they don’t want to see naked people in the street? your logic is retarded, you don’t have to be trad to be against pervasive coomerism

No. 424578

>>424576
people go to the beach and see women in micro thongs every day kek

No. 424612

>>424576
The anon you're talking about didn't draw a naked person. She drew a moid in briefs with rabbit ears. Victoria's Secret ads posted in public places are about as scandalous.

No. 424623

File: 1729058815557.png (213.58 KB, 586x601, Screenshot 2024-10-16 010437.p…)

Finally went back to color this wip 2 years later. What do you think nonnas

No. 424659

>>424287
Thanks, I think your input made me realize my palettes tend to be analogous which probably makes them look more "boring", I should push for more complementary palettes.
>>424307
KEK that's literally where I got the photo, I typed in shirtless model on pinterest and picked the first one.

No. 424660

>>424623
Looks very cute. My suggestion would be for you to be a bit more mindful of the light source the shadows seem too bright, almost blending with the rest, I would add more contrast to them.

No. 424710

File: 1729094330443.jpg (71.62 KB, 698x466, 683aac101e9652212d552e7e5bf032…)

>>424623
I like the colors you chose, but like another anon said, you need more contrast in the shadows. I'd suggest making the shadows cooler than the local color, like in picrel. Notice how the house is white, but the shadows are blue and the highlights are yellow-orange.

No. 424721

>>424623
That's a weird skull there

No. 424813

>>424721
He must be very smart

No. 424817

File: 1729121488558.jpg (167.08 KB, 1200x900, nfiw3u432eqwñ.jpg)

Good Or bad first try?

No. 424844

>>424817
If it's literally your first time drawing it's fine, but it's clear that you're a beginner that needs to study everything. This looks like those drawings a lot of day 1 beginners do where they try to copy random anime screenshots and they just start right into the lineart and don't even do a structural sketch.
You really should do line confidence exercises. The legs in particular are very hard to read because they're so chicken scratchy, and it feels like you don't have much control of the pressure you put on the pencil. The girl on the left looks better than the others because her lines are slightly more readable. You also don't seem to have a good sense of structure (or proportion/anatomy). Middle girl's legs and the arm pointing up are really tiny. You should do those studies where you draw people like mannequins with separate parts to figure out how the different parts attach to each other and proportions and etc.
Hopefully doesn't sound condescending to you, but there's a certain level of beginner where people really can't give much more input that "go study", and you just have to have patience and draw more until you gitgud

No. 424878

File: 1729142307450.png (203.22 KB, 630x767, loomis.PNG)

This is my Loomis-sona. I love Andrew Loomis. Without him my art wouldn't be good. In honor of Loomis I drew an OC based on a face in his heads and hands book. Please give me the criticism that Loomis would. Give me the loomis special.

No. 424880

>>424878
Looks like a tough old bird to me

No. 424925

>>424878
2/10 character design

No. 424929

>>424878
Someone out there would 100% use this as a sex toy.

No. 424946

>>424878
Why it's mouth open like that? This looks like an art some horny twink on deviantart would make

No. 425042

>>424878
Where's his loomis hands

No. 425044

>>425042
a true loomis draws with its mind no gangly hands needed

No. 425060

File: 1729209190046.png (171.56 KB, 508x608, 1687697770990654.png)


No. 425065

>>424878
Study construction more like Loomis-senpai would tell you to do

No. 425134

File: 1729228204317.png (191.43 KB, 542x1008, kenny.png)

I recently started binge watching south park again. I did a quick and dirty kenny sketch while i was waiting for the episode to draw, i always struggle coming up with poses so he ended up looking boring and stiff bleh.

No. 425137

>>425134
Looks nice but the hands are different sizes and the pants look like you've never drawn any from reference and are just going off of memory. Please google jeans or something and just quickly copy one or two photos so next time you'll be able to place belt loops and pockets correctly.

No. 425141

>>425137
oh thanks they arent supposed to be jeans, so i didnt know what to google. I think they are supposed to be sweatpants in the show because they are orange like his coat.

No. 425143

>>425141
You didn't draw sweatpants though. I mean you should learn what jeans or dress pants or whatever actually look like because what you drew doesn't exist. No pants have random seams or such tiny buttons and belt loops for example. And if you're struggling to imagine a more realistic version of cartoon fashion you can try looking up cosplays to use as reference or inspo

No. 425144

>>425143
thank you will do

No. 425195

>>424878
>>425065
Will you schizos give that goddamn infight a rest already? It was over a week ago.

No. 425199

>>425195
Learn how to read. I'm begging you.

No. 425203

>>425195
have you considered trying to have fun on the internet?

No. 425209

>>425134
Disgusting shota bitch stop posting your pedophile art for once(infighting)

No. 425513

>>425134
Ignore meanie-anon above, I think this is cute. The hands are the main thing you could improve, but another anon already mentioned that. I'd like to see what this looks like colored.

No. 425648

>>425209
You sound normal and like you can be trusted around kids(infighting)

No. 425649

File: 1729428406111.png (446.77 KB, 790x1213, sketch.png)

>>425513
Thanks nonny. Sadly, i don't know how to paint so i just sketch and add a base color at best. I wish i could learn how to render but i tried everything to no avail.

No. 425664

>>425649
You can easily do simple cell shading with just a multiply layer clipped to the colors. Just a little bit of shadow and highlights in the eyes can make a huge difference.

No. 425665

>>425664
I am really bad at picking colors and shading though, i just don't ''feel'' it like other artists.

No. 425666

>>425665
That's the trick with multiply, you don't have to pick the perfect colors. Just greyish red for warm colors and greyish blue for cold colors. It's not perfect artistry but it's better then just flats.

No. 425680

>>425649
This is so cute! I don’t have anything to add apart from yeah I love this

No. 425683

>>423880
I love when a floating head uses her carrot nose to nuzzle my engorged clit

No. 425687

File: 1729442942645.png (Spoiler Image,1.3 MB, 1178x611, 3ddrum.png)

>>422730
Here you are. Thanks again for your sketch of the bg, it was perfect. I played around with warm colors a lot, and at first I thought it would blend into itself making the overall piece muddy but the contrast of cyan blues and greys helped a ton to avoid that.

No. 425703

>>425687
Unspoiler this masterpiece, coward

No. 425710

>>425687
I love you, queen. This looks amazing.

No. 425712

>>425687
Unspoiler this, everyone should see it because it's cool af

No. 425725

>>425648
That has to be the most ridiculous projection I’ve ever read. All of that applies to you by drawing little children, you seem suspect as fuck anon(infighting)

No. 425749

File: 1729463310778.png (1.39 MB, 1263x1823, stan.png)

I tried painting it to my best abilities. I tried to copy the painting style of one of my favourite artists who uses really funky colors but i dont think my color theory knowledge is up there to reach what i was envisioning.
>>425666
wait you have to use those colors to shade? i feel so dumb now kek i have been using the same base colors to shade. I will try that next time!
>>425680
aw thank you nonny!!

No. 425751

>>425749
The colors look so nice and vibrant

No. 425752

>>425749
looks similar to the guy that does the lolicon magazine covers

No. 425753

File: 1729464324948.jpg (586.73 KB, 1750x1750, jdge example.jpg)

>>425751
Tysm nonny!! i tried copying JDGE which is the absolute master of vibrant eye bleeding colors. I should start doing studies of his art the way he balances desaturated colors and saturated ones without making the piece look weird is so cool
>>425752
Literally who.

No. 425761

>>425749
It looks so much better than just the flat colors, but you should work on anatomy and foreshortening, his left arm looks like a weird short baby arm.

No. 425763

>>425687
Yaaay im so happy to see it, looks amazing.

No. 425764

>>425761
Thank you. I am currently studying anatomy but it takes so long to get good at it… oh well, patience.

No. 425766

>>425752
I agree, but I doubt that was her inspiration. Plus, it's not exclusive to lolicons.

No. 425767

>>425752
Are you talking about comic lo? Because if so it looks nothing alike

No. 425770

>>425712
>>425703
I don't think I'm allowed to post my work unspoilered. Thank you though.
>>425763
Thank you I'm glad you were able to see it, and again, thanks for providing that base sketch to work off of. It was extremely helpful.

No. 425771

File: 1729468133569.png (338.06 KB, 1122x842, 78850337_p14.png)

>>425766
How do so many of you know about lolicon magazines kekk. The only thing i used as inspiration was JDGE's art for painting and random south park fanart to help with the stylization.

No. 425781

>>425771
>How do so many of you know about lolicon magazines kekk.
Some of us have been unfortunate enough to have seen a lot of disgusting shit on 4chan when we were younger.

No. 425785

>>425781
I am glad i only check the yume threads on /a/ now.

No. 425789

Honestly now I have a craving to draw South Park fanart. It's kind of fun to draw more detailed fanart of source material with a really simple style.

>>425209
>>425648
By this logic, everyone who works on the show itself is a pedo.

No. 425791

>>425749
The texture you added to his jacket looks nice, I think you should add the same texture to his hat so it looks more knitted.

No. 425792

>>425789
>Honestly now I have a craving to draw South Park fanart.
You should!! its so fun and i love all the different outfits the boys wear.
>>425791
Thanks, thats a super cool idea.

No. 425798

>>425785
Holy shit, there are yume threads now? Maybe things over there are not so bad after all.

No. 425799

>>425798
No, i meant the threads for yumefujos anime, like free and yoi. The meltdowns men have are hilarious to witness.

No. 425877

File: 1729499718877.jpeg (839.17 KB, 2048x1938, GICvKdoa8AAkwmH.jpeg)

>>425749
It looks nice but your values are really weak. If you squint at this you won't be able to make out the lightsource because everything sort of blends together. Good luck with your color studies, the way that artist you mentioned does it looks a bit difficult to get into. He doesn't really use local colors at all and strictly limits his palettes

No. 425935

>>425877
Thanks nonny, i will work on my values. For some reason even if i work with a layer over the drawing in color mode i always forget to push my values because i am scared it might look bad.
>He doesn't really use local colors
what do you mean?

No. 425965

>>425771
I love this, keep the South Park fanart going

No. 425966

>>425965
I didnt make that one sorry nonny kek.

No. 425971

File: 1729534468105.jpg (54.63 KB, 563x411, b8368f4b3d20dcdeb52cd59e7ad866…)

>>425935
Local colors are the actual colors of objects, in anons artwork the green of the shirt and blue of the pants for example. That JDGE piece you posted depicts a girl in a white dress but the used color isn't actually white, it's green. It only looks white in context. You should've used a gradient map or otherwise manipulated the colors before painting to get a similar result instead of simply adding yellow to green and purple to blue.

No. 425973

>>425971
NTA but I've been trying to wrap my head around this for like months now. I think I might actually be a little rarted because I can never get it to look as nice as your pic.

No. 425975

>>425971
Thanks you!! i get it now(kinda) its just super hard to come up with colors that fit.

No. 425977

File: 1729535609657.png (230.68 KB, 1110x691, eskbl.PNG)

>>425973
I'd recommend checking out iniro/eskbl's Color Tips pdfs. They don't cost much but you can easily find them on ic. Her style is simple and pleasing and reading through it makes picking nice colors seem so doable kek it's perfect for beginners

No. 425979

>>425977
Oh shit i remember i dl this and never checked it out. Thanks for reminding me.

No. 425989

>>425753
>>425971
>>425977
How do other nonnas ACTUALLY achieve this unified/pleasing color look though? Do you just eyeball it in the beginning color filling stage, or do you fill in the base colors as they really are then add an overlay layer over top/ fiddle with levels/color balance etc? My colors always end up so flat and misplaced, especially with the characters not matching with the surroundings environment.

No. 425992

>>425977
Thank you nona! Surprisingly I found the PDFs on zlibrary. I will be studying these

No. 426020

File: 1729544386739.jpg (139.34 KB, 736x1131, 4914fba47587ffc60bf66ba0c9db2c…)

>>425989
I do regular colors and adjust from there. But I naturally tend to use very limited palettes because I don't like having too much going on. If a color doesn't quite match the rest I lower brush opacity and draw over the main one to pick it, basically picrel.

No. 426042

File: 1729548344588.png (718.72 KB, 952x1032, Screenshot_20241021-174638.png)

hi guys, this is my first time drawing board-tan, im in particular trying to work on improving drawing clothes and fabric, i know the flannel looks like shit but not sure how to improve. feel free to point any other glaring errors also. my sped handwriting is a non-negotiable

No. 426052

>>426042
Cute, but it doesn't really make sense for her to have a unibrow and visible arm hair if she has naturally blond hair. Obviously you can still be just as hairy even with lighter hair, but it would be harder to see. This isn't to say she should be a generic Instahoe (your drawing has way more personality than anything like that) but I think there are ways to make her defy beauty standards that would make more logical sense.

No. 426058

>>426052 thats fair! i was kind of going for a hilda from hey arnold sort of vibe. i like the idea of her being kind of busted looking farm kid lol

No. 426060

>>426042
cute i really like your interpretation of elsie i think she would look cuter with her shark like teeth rather than buckteeth

No. 426061

>>426042
the crotch has way too much definition for farm/denim coveralls

No. 426082

>>426058
Oooh now that you mention Hilda, I can see what you're going for. I like to give board-tan cow ears when I draw her, idk why.

No. 426085

>>426042
Flannel are not long sleeves shirts that stick to the body, you have to study about clothes folds and tension points and use refs

No. 426091

>>426085
NTA ermm it could be gingham

No. 426092

>>426042
>makes her hideous with a unibrow
literally why, what was wrong with elsie before?

No. 426093

>>426091
no its definitely just poorly drawn flannel but i appreciate your optimism
>>426092
little rascals and alfred maxxing maybe you wouldnt get jt

No. 426094

>>426093
alfred e neuman**

No. 426099

>>426092
more accurate representation of the average farmer

No. 426101

>>426092
moeblob anime is a bit boring

No. 426105

>>426092
she looks cute tbh

No. 426137

>>426092
I like that she looks like the girl from Ed, Edd, and Eddy, May Kanker. (I would post a photo but for some reason they aren't saving properly, so I gave up)

No. 426164

>>426058
>>426082
fuck's sake her name is HELGA

No. 426230

>>425687
Gorgeous colors!
>>426042
I like this, the style feels like something you would see in a 90s cartoon

No. 426239

File: 1729618577210.png (1.17 MB, 901x1459, aalllice.png)

any tips on how i can make the hair not look like hay?

No. 426245

>>426239
Needs more visible strands

No. 426333

>>426164
I didn't have cable as a kid anon everything I know about Hey Arnold was second-hand information I got from other children 20 years ago

No. 426382

>>426239
I would suggest making the highlights sharper and smaller to make the hair look glossy, like how you’d shade metallic things

No. 426389

>>426164
sorry for not being up to date on my hey arnold lore

No. 426401

>>426239
I would suggest making the highlights sharper and smaller to make the hair look glossy, like how you’d shade metallic things

No. 426455

File: 1729665109168.jpg (252.55 KB, 591x686, 927e6e8whm.jpg)

seasonal paint.net doodle

No. 426489

>>426239
Block colors and volume shapes instead of painting each stroke for "hair" like a kid

No. 426490

>>426455
AI hands tier

No. 427703

File: 1730084362754.png (1.11 MB, 2828x2089, goth moids_20241027195652.png)

This was done free hand with a fountain pen. I’m trying to get better at free handing, some days I’m really good, some days it’s picrel. I know the ear is fucked, I’ve never been able to do ears free hand. Any tips would be appreciated.

No. 427705

>>427703
i am not a huge fan of the artstyle but i think it looks good, reminds me of daria

No. 427708

>>427705
Kek nona that would have been a compliment comparing me to Daria if it weren’t for brujoari.

No. 427717

>>427708
brujoaris style reminds me more of the downtowners than to daria

No. 427733

File: 1730098737629.jpg (69.91 KB, 960x628, e3a33341.jpg)

>>427703
Freehanding is all about measuring things in your mind and going slowly. If you watch videos of artists doing it they will sometimes put down dots instead of full guidelines and they never rush anything. Your style looks interesting though, good luck with your further studies

No. 427795

File: 1730133332756.jpg (1.97 MB, 2880x2880, pastel.jpg)

Used pastels and tried to draw this woman from "women you're ashamed to say you'd fuck" thread. Paper too small + pastels too fat to get more detail than this. Any suggestions?

No. 427806

>>427795
I think you would have had better luck if you made the piece bigger. also you made her boobs more emphasized than they actually are

No. 427810

>>427795
the lines and colors look nice but the arm on the left side of the picture looks off, as well as her face and hand. other than those 3 parts i think you did good, i like the contrast/colors/clothing folds and the textured look of the pastels.
i think your strength shows in the fact that you do well with light/shadows and contrast with colors. it does look nice but that arm on the left side of the drawing really confused me. it looks like the arm is somewhat deformed and the hand is morphing into the shoulder. the hand on her stomach, i think looks good but there's something strange, like maybe it's too big/alien like, though looking at the original image i can see why it was drawn like that. but, i do really think the shading on the hand looks great. her face looks off mostly from the jaw down, specifically the mouth. however, i love the way you drew her nose.
it looks really promising but just a few parts anatomically look really off/strange. i hope that helps in any way. keep it up! i always love seeing traditional work. would also love to see a re-draw in the future with the same materials and a larger paper. this is a challenging pose to draw and i think you did well. if i could suggest anything it would be making her mouth larger and hand on the stomach a bit smaller. and i do think your strengths show in the drawing. hope anything i said was helpful

No. 427849

>>427795
this is really pretty! her head seems a bit too big though

No. 427884

>>427703
Bauhaus.

No. 427926


No. 427954

>>427884
This is not Peter Murphy of Daniel Ash. These are my 100% original boys who will never hit the wall or be British.

No. 427955

>>427795
Mouth is too small, I think it'd look better if her smile was wider. seconding about the head being too big and the hands needing some work.

No. 428139

>>427954
Hahaha but you knew who I was referring to exactly

No. 428692

File: 1730441890286.png (Spoiler Image,651.95 KB, 1322x1185, tt.png)

I drew something for Halloween. Does anyone have any advice for doing better hatching?
I forgot to unselect a layer within the image, sorry for double posting.

No. 428703

>>428692
this is really good. The only thing that comes to mind is that the hatching on the text doesn't seem to match the hatching on the characters as the hatchlines look thicker and it makes it look less cohesive

No. 428779

File: 1730481122705.png (4.31 MB, 3089x2184, Untitled23_20241101131019.png)

Getting back into art kind of. The one on the left is something more simple while the one on the right is something more closer and kind of has more detail? Anyways I feel like I accidentally twinkified a 40 year old man, I don’t draw that often but I really want to improve

No. 428780

>>428779
the memes make your art look like it was drawn by a 13yo tif

No. 428781

>>428780
I just don’t know what to do with the empty space so I just plaster a fuck ton of images

No. 428782

>>428780
If you don't have anything to say regarding art skill you need to shut up. How many times do we have to go over this?

No. 428783

>>428781
why? it adds nothing to the drawing and looks hideous.

No. 428786

>>428782
it distracts from her art, adds nothing to the piece and is unfunny. Its a criticism of the composition, sorry it hurts your feefees but it looks ugly.

No. 428787

>>428783
To be honest it’s just something i’ve always done. I don’t like doing small doodles that could fill up the space (i’ll even admit i’m pretty lazy) so it’s just filler

No. 428789

>>428787
you dont need to fill anything, they would look just fine without the clutter.

No. 428791

File: 1730482263959.png (4.02 MB, 3089x2184, Untitled23_20241101132957.png)

>>428780
>>428789

Went back and removed all the images. It does look better but I think it’s just the random empty spaces bother me (which is on me because I just do whatever the fuck for canvas sizes)

No. 428793

>>428791
nta but this looks way better than the last one, whos the character though?

No. 428794

File: 1730482418996.jpeg (44.22 KB, 400x400, IMG_0527.jpeg)

>>428793
Jimmy from mouthwashing! (picrel for reference)

No. 428795

>>428791
Much better now. You need to let the viewer rest their eyes, the meme were so distracting my eyes barely looked at the art. My only other critique is work on the proportions if you dont want him to look so twink.

No. 428796

>>428794
damn hes ugly as sin, good on you drawing him in a anime style so he could be bearable to see

No. 428797

>>428703
God, you're right. I suppose if I do something like that again, I need to be more consistent in terms of spacing of hatchlines. At the time, I thought wide hatchlines on the "BOOOO!" would have made it more cartoony and charming. However, with a fresh set of eyes it is jarring, isn't it?
>>428794
Didn't he rape Anya? Otherwise, pretty nice art.

No. 428802

>>428779
The first one doesn't look bad, but the level of chicken scratching is baffling. You really should practice line confidence. That type of simple basic anime style always looks a bit twinkified. If you want him to look less twinky you have to add more realistic (read: ugly) features, but he looks fine as is.
The way you drew the hair all the strands are at the same height, which is a bit visually boring. You should try to draw the strands of hair with more size and length bariation(I found vidrel to explain what I mean), and I personally would also make the back hair longer (like in the ref) to add more visual interest.

>>428781
>>428787
Sounds like you're using it as a crutch for not knowing what to do with the composition. The other nonna is right, it distracts from your art and doesn't make sense to do it on every drawing. Empty space isn't automatically bad on itself, it's strange that you're so opposed to it.

No. 428806

>>428791
>>428794
why are you drawing a rapist who killed his entire crew instead of facing any consequences for his actions?(derailing)

No. 428808

>>428806
He’s a fictional character nona. I am a rape victim myself. Take it to the fandom discourse thread
>>428802
I was always told that having any form of blank space was bad for your art and you need to fill up the spaces so it doesn’t look “boring” and it’s just stuck with me. The chicken scratching was more of a style choice (sorry, don’t mean to sound like well it’s muh art style LOL) because I was told having “basic” line work was boring and visually unappealing, this was super helpful and i’m definitely taking it into account next time I draw him. Thank you nona!

No. 428809

>>428808
>I am a rape victim myself
and? the anon asked about the character, not you though? are you implying its alright to draw rapist yume art if youve been raped? i couldve understood if you only said hes from a horror game so you just drew him but this excuse doesn't work

No. 428811

>>428806
Everything I hear about this game justifies my decision to not get it

No. 428813

>>428809
I’m sorry but if you can’t separate a fictional story from reality there is something severely wrong with your psyche. This is an art criticism thread. Not a thread to start character discourse. My point is that he’s fictional. He’s not real. He can’t hurt you. I promise you none of this matters in real life

No. 428815

>>428813
> My point is that he’s fictional. He’s not real. He can’t hurt you. I promise you none of this matters in real life
we know. what i dont get why did you think this was the place to share that youve been raped? so noone could call you out on drawing him? we have the vent thread for that so keep that information for the right thread retard

No. 428817

>>428815
If you’re gonna call me out for drawing him then do the same to other artists who draw him you retard. Take a chill pill

No. 428819

>>428815
The real question is why anyone would try to call out OP in the first place. Who gives a fuck what the made up man did or why she wanted to draw him

No. 428821

>>428817
>reading comprehension is still null
read my post again autist, no one gives a fuck over you drawing the rapeape but you thinking its fine to tell us youre a rape victim in the RATE YOUR ART THREAD not the vent thread its just weird to share that here

No. 428823

>>428808
>I was always told that having any form of blank space was bad for your art and you need to fill up the spaces so it doesn’t look “boring”
who the fuck told you that? it's the opposite

No. 428825

>>428817
genuinely i do not understand anyone who's drawing the characters as yaoi guys or cute or whatever. did we play the same game? is everyone just incapable of understanding narrative anymore? jimmy isn't even hot enough to excuse this.

No. 428827

>>428779
I really hope you’re not trying to become rancefag2.0

No. 428829

>>428825
What does "understanding narrative" have to do with ooc fanart? People can draw whatever they want

No. 428831

>>428827
No i’m just a autistic retard with a shitty fixation that will go away in like a month or two

>>428823
Majority of art youtubers I watched as a kid always told me otherwise. so I felt like it was the norm for me

No. 428832

>>428829
i explained it. i don't understand why there's art like yours and others of jimmy and curly fucking, as if the game isn't about how straight men ruin women and try to avoid consequences for their actions. what is driving the way people are ignoring what the story is about so they can draw cutesy/yaoi art?

No. 428835

>>428832
Are you new to fandom? (not trying to be shitty) people will yaoify and make cutesy fan art of anything they can get their hands on. It’s become a normal thing. Take a look at all the cutesy moe fan art of a show like breaking bad. Mouthwashing is no exception to this. It’s just something that will eventually happen to most pieces of media despite if they have a serious tone or not

No. 428838

>>428835
maybe the artist is a 19 year old and i'm just getting too old to understand it. it's like making fanart of lolita where dolores and hubert are consensually having sex or something. oh wait, people already made movies about that.

No. 428842

File: 1730488668323.jpg (123.19 KB, 1238x2048, F3QXqd9XMAA7c5-.jpg)

>>428831
There is nothing wrong with blank space nonny, it helps define the silhouette. You dont need to fill the blank space with random stuff, artists like pic rel draw simple sketches without clutter and it looks cute and nice.

No. 428847

>>428791
Immature skills, memes, and style. 3edgy5me. Please come back once you stop simping for rapist characters and learn how to draw better. Critique is not just about technique, it also applies to subject matter, and the subject matter is unappealing. I think most anons would agree with that.

No. 428848

>>428832
Those two things don't contradict each other though? You can play the game and understand the message and still get some fun out of shipping or whatever. I personally don't get it either with this game because the characters are shitty people and boring losers but fans obviously think differently

No. 428849

>>428847
it feels particularly egregious to see fanart of the rapist who felt nothing for the woman he impregnated and made suicidal on a site where we have multiple threads dedicated to hating men. no nonna should be a jimmy fan

No. 428851

>>428847
> Critique is not just about technique, it also applies to subject matter, and the subject matter is unappealing.
i agree i wouldnt mind if anon drew him just like how some anons like horror characters but its the
>bros a rapist!! laughing emojis!
>quirky yaoi memes!
>the weird whataboutism of "umm im a rape victim so please dont tell me whys its weird to draw a rapist with hearts over him"
meanwhile the character in question has also raped a woman and the biggest thing youre posting in a thread where youre being critiqued so why are you surprised if some anons call out the subject matter?

No. 428852

>>428851
I know. I’ve played the game more than once and i’m familiar with the subject matter and its dark themes. I have media literacy I genuinely didn’t mean to start any infighting for that matter, i’ll admit it was pretty tasteless of me for the images and such on the original drawing. I’m not saying nonnies can’t call me out. It’s not that I defend him or think he didn’t do anything wrong. If anything I like him as a villain and his complexities as a character intrigue me (so is the same for other fans) it just seems like nowadays you can’t really like any shitty irredeemable characters without someone getting upset over it and forced to have some reason why. You don’t have to agree with me but this is just how I see it from my perspective. If that makes any sense

No. 428853

>>428852
>blah blah I am media literate!! I am not condoning!! I am so sowwy!! blah blah
>puts heart around rapist character's face and laughing emojis
If you want to be an edgelord then go to /ic/, you're being so spineless too

No. 428855

>>428852
go to twitter if you want to be embraced with open arms for liking shitty characters like jimmy, not the "rate my art" thread on lolcow.

No. 428856

>>428855
I didn’t want any of that I literally just wanted criticism of my art because I don’t use social media lol

No. 428858

Scrolling up to find this argument was started over such a nothingburger

No. 428859

>>428856
and you got your answer: it sucks

No. 428868

The moralfaggotry on lolcow has now exceeded both Tumblr and twitter, sasuga based and rationalpilled nonnies who use fiction as the basis of their worldview.

No. 428870

>>428868
again: take your shit taste to twitter

No. 428871

>>428779
Ugly ass shit, cringy unfunny tiktok memes, even the anime style is so basic, boring and chicken scratchy. Subject matter is atrocious. At least draw him getting gutted or violently assfucked, not like a small uwu sad twink.

No. 428873

>>428791
Seconding the other anons to work on your line art. Practice drawing lines in one stroke. The anatomy is also off. His shoulders are too narrow and slanted, his arms are wonky, and his chest doesn't look like a 3d shape. If you want him to look less like a twink, I recommend finding artists who draw anime-style men and seeing how they stylize them. Currently, in your drawing style, he looks like a scroungy, sleep-deprived young adult. Basically, my advice is to just draw more.

>>428692
Aww this is really adorable! I love how expressive the Waddle Dees are. Maybe you could play around with line weight more, but I think this looks really good

No. 428880

>>428808
ATA
>I was always told that having any form of blank space was bad for your art and you need to fill up the spaces so it doesn’t look “boring”
Sometimes you might see the advice that you should always draw background to give your characters a setting and give the viewer more information, and you might have misunderstood that advice (because otherwise that just doesn't sound like good advice), but even that advice isn't very good if you take it super literally. The edited picture you used already adds interest to the background anyway, so the random shitposts weren't even necessary for that.
>The chicken scratching was more of a style choice because I was told having “basic” line work was boring and visually unappealing
I get the impression that you're taking advice targeted at intermediate artists and running with it very literally on your beginner level art. It's good to experiment regardless of your level, but "basic" linework isn't really something you should be focusing on fixing that much unless you already have good linework. But if it helps, the face looks more passable than the body, having the body chicken scratch look much looser than the face's makes it look less intentional, and on the chin the chicken scratch looks better because it looks like it's implying the stubble texture.

The people that give art advice are also fallible humans, and there's many people out there giving different advice, so you really shouldn't take every piece of advice so much to heart and treat it like infallible dogma. Some advice is good, some is bad, and some is good in some situations but bad in other including lolcow advice btw. If you're unsure, it's better to test different approaches to figure out what works better/what you prefer, and also keep studying fundamentals (but even studying fundamentals can have different approaches).
TL;DR: study more fundies, avoid sticking to one super specific confort zone method, and draw more
Also I'll add the advice to stop answering to nonnas reeeeing about the ethics of the character, you'll just be infighting the whole day kek

No. 428885

>>428791
left image reminds me of projared for some reason kek. maybe give him more chin to look less twinkish or move his mouth up slightly

No. 428924

>>428885
>projared
kekkkkk well he suits the character

No. 428926

>>428808
>I was always told that having any form of blank space was bad for your art
Whoever told you this should be tried in an art crime court. Blank spaces are important, handling rhythm between full and empty-looking areas is a good skill to have. You can practice this by drawing objects around you from the 'outside'. Instead of drawing a shape with lines and filling it in, try painting everything but the shape, like its background, or draw a scene like a park while intentionally leaving some elements blank, like a tree or part of the grass.
>>427795
KEK nona this is cute. Aside from the foreshortening on the arm and her face, it's really solid, i like how supple and soft it looks. Her hand is my favorite detail

No. 428944

>>428781
Dont have empty space then, learn composition.

No. 428968

>>428779
Bad art and worse ship

No. 428969

>>428827
>implying it's not her

No. 428978

>>428858
>hour long seethe fest sparked from a nothingburger
that's 99.9% of arguments on shitcow

No. 428982

>>428781
Have you ever heard of something called a "background"?

>>428806
Why are you moralfagging over a fictional character on Lolcor of all places

No. 429022

>>428779
draw him getting ass raped and ill forgive you for having the uwus for a walled murder rapist

No. 429042

>>428779
lmaoo cute

No. 429125

>>429022
>ill forgive you
nobody cares about the approval of some autistic nodraw online

No. 429126

File: 1730574758550.jpg (19.52 KB, 474x331, OIP (41).jpg)

>>429125
>"nobody cares about the approval of some autistic nodraw online"
>is in post your art for nonas to rate thread
heh

No. 429129

>>429126
yeah it's the rate art thread not the moralfagging twitterfag thread, go back

No. 429134

>>429129
There's a difference between moralfagging and calling out someone's objectively shit taste. Nobody's saying she can't draw her postwall rapist favorite.

No. 429140

>>429129
Kek what a pickme. "Waah waah no one likes the rapist twink babygirl character like I do ree!!" if you have objectively shit taste at least learn to accept people rightfully dunking on your shit taste. Literally move on (and hopefully get better taste).

No. 429143

>>429134
>>429140
This is the rate your art thread, not the rate your husbando thread. That one is 3 blocks down. How are you still having a melty over anon liking a character you don't?

No. 429148

>art is shit
>underage tiktok tif humor
>husbando is shit
>ship and character are trending with underage tiktok tifs
>all of these things combined makes anons more annoyed than they would independently
simple enough to me

No. 429150

>>429143
>husbando
>the anon who posted the rapeape said she liked him as a villain and not a romantic interest
>hmmmm
you do realize you arent being subtle with who you are? kek

No. 429158

>>429134
>>429140
>there is a difference between eating shit and eating poo
>framing someone liking a villain character through irl social issues (pickme'ism) isn't moralfagging
yeah this site is full of retards like you, no wonder it's garbage

No. 429160

>>429158
No there is a difference between going
>You can't draw him because he's offensive you should never draw him ever.
>The man you've drawn is shit.

No. 429180

>>428791
Right pic kinda reminds me of polyglotplatipus/null drawings with acid colored doodles

No. 429183

>>429143
Do we have a rate your husbando thread?

No. 429212


No. 429481

File: 1730688107443.jpeg (1.15 MB, 1124x1407, IMG_1987.jpeg)

wip but need perspective before I do any more damage

No. 429486

File: 1730688536038.png (229.1 KB, 532x837, planarhead.png)

>>429481
Think more in terms of planes and less in terms of lines. You can use the side of the stick of charcoal to achieve larger areas of value, and don't worry about blending early on. Blending can happen later on the process when you've achieved a good range of value.

No. 429487

>>428781
Why the hell is this a "thing" I see with younger artists online these days? Filling your image with as much shit as possible? I remember seeing this shit on Artfight, with people's character sheets. Not every single fucking pixel needs to have something in it, christ. Idk if it's mental illness or just general ignorance but stop with this shit.

No. 429489

>>429486
I’m not using charcoal I’m using 99 cent store mechanical pencils from 8th grade summer vacation. Which brands do you recommend for charcoal? I’ve always wanted to try it.
>>429487
It’s a thing zoomers do to seem nonchalant. It’s the same as someone posting a meme in between selfies. Keeping things lighthearted and ironic, I guess.

No. 429503

File: 1730696189525.png (2.62 MB, 2601x3059, tfw I’ll never be leyendecker.…)

How to draw cute guys? I didn’t use loomis, I started from scratch with a skull and face muscles and got this. Not what I was going for. I didn’t have a reference but this dude ended up looking like a Brendon Urie goth Ken doll package art. I don’t want my mind to betray me like this, but it seems easier to draw cute guys with loomis method, however it’s less anatomically correct.

No. 429504

File: 1730696551218.jpg (36.01 KB, 345x250, unnamed.jpg)

>>429489
I never paid much attention to brands when I was in college (that's when I worked with it most often) bc I had so little money to work with kek. I just recommend that you get three of the following to choose from: vine charcoal, compressed charcoal, and charcoal pencil. The first is the softest, for laying down large shapes. The second is the more versatile, and the tool you'll use most often. The third is a finishing tool, for details towards the end; I prefer the peel-away charcoal pencils to the ones you have to sharpen. For long drawings, you'll want large paper with a medium tooth (texture) so it can hold onto the charcoal. I typically used the brown cube erasers because the have the sharp corners as well as the large facets (though erasing is something you want to do somewhat sparingly with charcoal) but you'll often see recommendations for kneaded erasers because the charcoal is light and can be dabbed away with a kneaded eraser. Hope all that helps.

No. 429505

File: 1730697190550.webp (957.31 KB, 2127x1574, 6fc0d6_9efd250d19e0476ab799a56…)

>>429503
>file name
>I didn't have a reference
Well, Leyendecker pretty much always used a reference: a live model, and it was often the same guy, Charles Beach (of whom basically no photos survive). In your case, I would just do a bunch of studies of Leyendecker's art, as well as studies of male models that appeal to you. He and his brother attended the Académie Julian, so you might also want to do some research on the French academic art style.

No. 429507

File: 1730697695592.jpg (33.88 KB, 499x337, 9c50af30a48c6f04ac8a74f54b6880…)

>>429503
>no references
References would be the best start, here's one for your Meter Purphy OC

No. 429508

>>429505
Leyendecker was so lucky. I wish I had a muse.

No. 429509

>>429507
kekkk it’s not Peter Murphy. i used to have this exact photo printed in my wallet when I was in high school

No. 429510

>>429509
I know that one isn't, it's some other guy I recognize but can't put my finger on

No. 429511

>>429510
Maybe I had pre-wall Al Jourgenson or Nivek Ogre on my mind? For some reason the eyebrows remind me of young Henry Rollins.

No. 429530

File: 1730713695800.png (2.06 MB, 3128x2568, baconesque madotsuki.png)

Drawing from imagination for once, though inspired by the composition of Bacon's work (curved canvases, main subject on separate plane and axis, Van Gough-esque shadows) because this area really reminded me of his work, probably the hole faced people did it. This is more of an underpainting but I want nonna's opinion on composition and palette, and any other fatal flaws before I move on to scratching away at it.
Key points, yes I know building in top left is fucked, will fix that later (I'm going to bed right after posting this) and will put Madotsuki in more exaggerated shadow for more contrast, the purple on her is more for marking midtone placement.

also don't want to drag out that infight from before but as someone who will wk most art anons that "bro is a rapist" meme plastered on the art immediately put me off because its so incredibly unintergrated

No. 429536

>>429530
My skills are severely lacking so take this with a grain of salt but I think the coloring of the girl is too bright and you should make the top of her head more visible so that she doesn’t look so 2d

No. 429542

>>429530
The strong and long shadows suggest that the light source is behind her on the left, but the lighting on her is front-facing/from above.

No. 429547

>>429487
its zoomer brainrot

No. 429550

>>429530
What's up with the piss and poop color palette

No. 429551

>>429503
looks like john koviak to me. i would work on drawing hair and maybe use references, even when building off a skull.

No. 429556

>>429530


like >>429536 said make the top of the head more visible to make her more 3d in the perspective (unless making her look flat against the background is what you're going for? there's something rpg-ish about it that i sort of like actually) and yes either darken and saturate her palette and/or lighten and saturate the background more. The background swallows her and becomes the focus moreso than your character design because it is so much darker and more saturated than your character.

Also >>429542 nona is completely right about light source, you'll either want to light your character from the back (shade the front and border light on her left as though it is coming from behind) or swap the position of the shadow and shade on her left - although I think that the former would look more interesting with the implication of the sun rising or setting from your background buildings.

I just wanted to expand on the valid critiques that I saw and add a bit more detail in my own way on how you could achieve them. Unfortunately I am not great at composition so I can't help much there, I like the way that the ground is textured in almost a spiral. That part frames your character nicely. Also her design is very cute!

No. 429770

File: 1730821299721.png (2.38 MB, 1664x2292, stan kyle.png)

My resolution for 2025 is to draw more and finish more stuff, so i started to force myself to finish everything i start even if i know i wont like the result. It's easier to see my mistakes and work on them that way to be honest.

No. 429791


No. 429797

OT but I sometimes wonder about the anons who stopped posting their art here. Did they stop vc they're trying to go pro? Did they just stop using LCF? Lost interest in drawing?

No. 429807

>>429797
The newfags scared them off lmao

No. 429808

>>429530
The positioning of the figure and shadow looks a little awkward from a distance, I think it'll feel more balanced if you move Madotsuki up and to the left just slightly. The background has a good placement of elements, but you can also push the curves a bit stronger, really lean into that warped, wide lense look. I like the colors, the atmosphere is really eerie.

No. 429858

>>429807
Yeah, I noticed people being needlessly mean, were those newfags? If you're giving constructive criticism, being a little rude is ok, but if you're commenting just to be rude you're just disencouraging people from even trying.

No. 429866

>>429858
i like people being rude to my art i get motivated by spite

No. 429893

>>429866
Well I'm glad it works for someone, at least, but still the lack of actionable, useful comments bother me a lot. They always give me the impression that the commenter doesn't know anything about art and isn't an artist themselves, which is why they can't articulate what exactly they think is wrong.

No. 429899

>>429893
imo you should never take anyone's critique to heart unless you see their work, which is something you wont get here since most artists dont want to be associated with lolcow.

No. 429900

>>429899
That actually makes a lot of sense.

No. 429945

File: 1730856284757.jpeg (Spoiler Image,478.57 KB, 852x1636, 384255BE-BF74-47D8-B423-FF129F…)

trying to do some studies from pinterest and i don’t really feel like it’s going anywhere, should i just focus on hands or smth cause i know they look pretty bad (spoilered so no frontpage)

No. 429947

>>429945
I think the face is the biggest problem.

No. 429951

File: 1730856697813.jpeg (655.76 KB, 1170x2283, 79358BB1-0DE8-468D-9FAF-F7AF50…)

>>429947
whats wrong with it specifically lol, here is the reference photo i used. didn't want it to be super detailed cause it is just sketchy practice

No. 429973

>>429945
i dont even know what im looking at here..

No. 429975

>>429973
the reference photo is right below it

No. 429981

>>429945
Nose and forehead too big. The toungue looks like his chin so it looks like crimson chin

No. 429982

>>429981
thank you, i appreciate it.

No. 429983

>>429982
I recommend you to trace the reference then compare it to your drawing, it helps a lot.

No. 429985

>>429983
i feel stupid i never thought of that, sounds pretty useful

No. 429988

>>429951
I'd study the skull and head construction like Loomis method and Reilly abstraction. The general location of everything is off, but you seem to struggle with the expression and construction would help with that.

No. 429990

>>429988
i've tried loomis and it never really clicked for me, maybe that reiley shit would help.. this was a quick sketch alongside a bunch of others so i didn't focus too much on accuracy, but yeah faces are confusing. thank you!

No. 429992

File: 1730863394388.webp (59.29 KB, 800x2000, Loomis-Vs-Reilly-Infographic-1…)

>>429990
The reilly methos is just a more confusing loomis imo, but you dont lose anything by giving it a try.

No. 430006

>>429951
Pick easier references if you're not that good. This would be a hard one to do even for some experienced artists. The low resolution, and the tricky expression covered by the hair, make it really hard to pull off. Focus on what you want to study and pick a photo that focuses on that. Let's say you want to study anatomy, then pick a high-resolution photo that has good lighting (meaning, no hard shadows obscuring half of the features you want to understand) and a clear pose, preferably not cropped. You can get away with a value or composition study with low-resolution images, but the idea is that the image isn't some pixelated mess and you can study from it without having to "guess" too much.

No. 430149

>>429951
Redo the face, you didn’t quite get it right

No. 430193

>>429951
Try turning your reference upside down and drawing it that way(as in you will also draw it upside down). The harder you make it for your brain to recognize the subject the easier it will be to train your eye to actually draw what you see. Your brain wants to "interpret" your subject and most people end up drawing their brains interpretation which is what causes the errors and distortions.

No. 430771

>>428692
Nonner, could you please give me some pointers on how to control my lines? I can never decide whether I want thick or thin linework, so all I ever end up doing that looks half-decent are sketches. My lines suck because I don't know how to control line weight.

>>428781
Old but kek, what? The background was already fine as it was. The cringe TikTok memes are extremely distracting and some of them are literally on top of the character. This >>428791 already has an interesting background to look at, I wouldn't even call it "empty space" since it's already begging for the viewer's attention even though it's a background. I hope you learn from the critique that was given in this thread and learn to use negative space better. Negative space is extremely important in art.

No. 431535

>>428806
Because tifs want the male privilege to rape and kill like males do, just like that tif tranny who shot up an elementary school full of little girls. It’s also the reason why tiffaggots worship and draw fanart of the Columbine shooters. Her and rancefag are two peas in a pod(derailing)

No. 431536

>>429973
Because they want you to praise their chicken scratch, they posted their rushed art for quick validation and praise kek

No. 432260

>>431536
nta but rude dumb bitch(infighting a 3 day old post)

No. 432313

>>432312
your expectations for yourself might be too high, you gotta start somewhere. how long did this take you?

No. 432315

>>432312
Draw more, and draw more copies too

No. 432316

>>432312
Your loomis is coming along nicely

No. 432321

File: 1731627081995.jpeg (242.9 KB, 750x905, IMG_1181.jpeg)

Feel like the hair is starting to look wonky and not realistic. I tried taking some of the advice from some anons. Still feel like I haven’t improved at all

No. 432322

>>432317
Please go to therapy

No. 432325

>>432323
I honestly think you're trying way too hard, your lines look stiff. You need to start having fun with it and feeling le flow.

No. 432330

I am gonna kill myself is the schizo from ic is a woman. Go back.

No. 432332

>>432330
>go to /ic/
>go to /beg/ thread
>see those posts made today
Holy kek

No. 432333

>>432332
Are they a moid or a woman? If she's a woman I would want to help and give advice but if they're a moid I'll show him the rope.

No. 432334

>>432333
No clue

No. 432335

Why can't you guys just be normal

No. 432339

>>432332
It has been posting for a while on /ic/ its a meme there

No. 432342

File: 1731629833766.png (91.06 KB, 541x393, 1731625206152762.png)

>>432339
I see, and I think I found the right cantrip to banish it:
shu shu schizo, go finish your courses!!!

No. 432347

File: 1731630185501.jpg (568.61 KB, 1926x2149, IMG_3300.jpg)

>>432321
I actually think the hair looks fine as it suits your current style. Having it be too realistic would make it off-putting. I think you should focus on studying anatomy more because the ears and face seem wonky.

I tried recreating the drawing, I don't draw males often so if any anons want to critique please be gentle kek.

No. 432350

>>432347
His head is flat and the eyes are too close and big

No. 432354

File: 1731631610577.png (3.99 MB, 3075x2685, WIPP.png)

I don't know how to make the texture of the skirt, anyone has tips? also, i know the anatomy is turbo fucked, i was trying to maintain the anatomy and the sillhouette of the origina. I feel like someone who's more talented would have achieved what i was trying to do.

No. 432355

>>432354
Sexo. But his pecs seem a bit low to me

No. 432356

>>432355
shit you are right, its the part thats the most fucked in the original but i wanted to maintain that pigeon like puffy chest because i found it cool.

No. 432357

>>432356
The thing about translating the original is that it's going to have fucked anatomy either way, and going for semi-realism makes that more apparent. As for his boobies, make his left boobie less visible, I think it'll look more like pecs that way.

No. 432359

>>432357
>The thing about translating the original is that it's going to have fucked anatomy either way
Yeah, its hard to translate it to a more realistic style. I have seen some people do it but they are professionals and i am still a begginer
> As for his boobies, make his left boobie less visible, I think it'll look more like pecs that way.
sorry for sounding retarded but how? like making it an uni-boob?

No. 432361

>>432359
Maybe just less boob shaped I dont know

No. 432377

>>432355
hope you're being cheeky, they're clearly way too high
>>432356
you gotta have his whole ribcage puffed out not just the pecs

No. 432393

>>432326
>>432317
You clearly have no patience. The key is literally to stop stressing about it and start enjoying the process. Adult spergs on Xitter post their crap doodles every day, some more decent than others, and they don't give a fuck about improving. They even seel their shit for like $50. Obviously you shouldn't copy their lack of self-awareness and lack of a desire to improve, but you should learn from their confidence and enjoyment.
You were much better back in late 2020. You can draw like that again, and even better. Just try to not be so desperate. I know it feels like shit not being able to draw like you want, but obsessing about it instead of taking it easy is only going to frustrate you to the point that you will abandont art altogether.

No. 432402

>>432393
Stop responding to the schizo they do this every month. They already did it in a previous thread >>409540

No. 432431

>>432402
Ok, sorry.

No. 432503

File: 1731672847729.png (3.31 MB, 3075x2685, 1731631610577.png)

>>432354
Maybe something like this? >>432377 is right, you have to make his ribcage big too. As for the skirt I'd go for a scale-like pattern (it looks like that too in the original, it's just very small and blurry) and then fiddle around with some textured brushes, or just render each scale by adding shadows/reflections if you're the type to enjoy detailing. Mine suck of course but it was just to show how it would look like, to make it more similar to the reference you'd have to make the pattern smaller.

No. 432511

>>432503
Damn, just realized the original one has a perky ass

No. 432515

>>432354
make ass fatter

No. 432519

>>432512
Why are you using a 4H pencil? I can barely see the drawing.

No. 432521

>>432312
So true

No. 432522

>>432317
>autistically refuses to learn the fundamentals
Kekkkkk

No. 432524

>>432342
That kind of looks like elsie

No. 432533

>>432511
>>432515
He really does have a juicy ass

>>432528

Kek how the fuck should we know? You're so dramatic, if you really hate drawing then don't draw.

No. 432536

>>432503
that's what I was talking about with the chest, yeah. I like your fix on the skirt pattern too, didn't even notice that.
>>432511
he needs his back arched a little more and his glutes engaged so they pop a little but I think proportionally it's good.

No. 432559

>>432323
Crawling in my skin, these wounds they cannot heal

No. 432560

>>432331
Because instead of listening to advice you just sit around and complain. Also you chimp out and scribble on everything instead of just trying again or erasing like a sensible person.

No. 432564

>>432335
There's a high level of comorbidity between posting your art on imageboards and being autistic

No. 432613

File: 1731707124068.jpg (77.43 KB, 540x960, Screenshot_20230404-153636_Ins…)

>>432312
Try sculpting

No. 432615

>>432335
Just enjoy the show
>>432503
With the added muscle definition the body looks so freaky. The chest is bordering on rob liefeld levels of bad. I just don't think it will look good translated over to a more realistic style.

No. 432624

File: 1731710882702.png (5 MB, 3415x3334, Illustration8.png)

Dammit why do my guys always look so buff? i like buff guys but i honestly prefeer lean fit guys, however since they have a more normal body thats more squareish it becomes hard as fuck to translate it to drawing. I cannot find a single artist that draws nice lean fit bodies, most of the ones are follow draw super fit looking dudes.
>>432503
This looks amazing! tysm i hope i can someday achieve your anatomy skills. I already finished my Minoan drawing but i will keep the info for the next one.

No. 432627

>>432624
This has been said in every thread a billion times but maybe you should use a reference from life instead of looking at other artists work

No. 432628

>>432627
Real life men look like fridges though, they dont look like anime bishies

No. 432631

File: 1731712766863.jpeg (838.9 KB, 1063x1648, IMG_7108.jpeg)

>>432628
If you looked at an actual human instead of kyoani dorito chins you would be able to tell why your anatomy looks so bad.

No. 432636

>>432631
Why would i want to look at ugly 3DPD when i want to draw my dorito chin bishies?

No. 432645

>>432636
You can look at real moids, master the moid anatomy, and then alter the anatomy as you wish. But to break the boundaries you need to become familiar with the boundaries.
>>432644
SHU SHU SCHIZO, GO FINISH YOUR COURSES!!! and yes that is real advice

No. 432646

>>432636
NTA but while I may have no place to say anything cause I never draw humans I do know that if you're annoyed by the stiffness in your art, you should learn the fundamentals of realistic human anatomy. In doing so, you'll understand how muscles and bones move leading to an understanding in depicting fluidity and dynamic poses in your art. Learning proper anatomy from 3DPD will improve your art tenfold so that you can make better stylized art, such as your anime bishies.

No. 432647

>>432645
> But to break the boundaries you need to become familiar with the boundaries
yeah i know i eat my veggies, draw the ugly fatso and old men from line of action when they pop out and try to draw ugly 3DPD for the better good of my bishies, but i still want to draw attractive men y'know and finding the right proportions is hard. My problem is, ''how do i translate the hideous real male anatomy into sexy bishies'', that's why i mostly use other drawings for this.

No. 432648

>>432646
I know nonna thats like art advice 101 lol but that's not my problem. Its more about the proportions, at least in my last sketch. I do my fair share of ugly men studies but how do i translate that into attractive 2D men?

No. 432649

>>432648
I think the best thing you can do for translating 3DPD > 2D is chunking your 3DPD models into "sets". Look at how the 3DPD's arm bends when its held up against his head, and then try to redraw that in 2D while holding the most important shapes and construction.

No. 432652

>>432644
Nice van evade. There's no such thing as "talent," in order to get good at something, you just have to love it enough to dedicate lots of time to practicing and improving at it. Your defeatist psychology also feeds into the problem– it's actually been observed, for instance, that someone will struggle more with a math problem if they say "I'm bad at math" before attempting it. Your problem is not a lack of talent, it's your belief that you suck and a lack of genuine love for the process of drawing. Scribbling Xs and emo bullshit on top of everything you draw is not the behavior of someone who actually enjoys the act of creating. Stop crying about how you were overlooked about the magic talent fairy, and stop approaching art with a negative, hateful mindset.

No. 432653

>>432649
Oh yeah i do that, but like how does it translate for a skinnier build, for example?

No. 432656

Is this the goat autist again. jfc

No. 432660

>>432656
The ''talentless'' schizo is from /ic/

No. 432670

>>432631
What book is this?

No. 432677

File: 1731722868705.jpeg (985.59 KB, 1125x1581, IMG_7109.jpeg)

>>432670
I don't know, it was in a folder of mixed pics and 90% of them are porny women. But even Scarlet Beriko made a reference photo book because she knows anatomy is important for yaoi

No. 432678

>>432677
Insane how ugly real men are.

No. 432679


No. 432681

>>432679
if making it means drawing ugly men then i would rather not

No. 432683

>>432681
Fun fact: all those anime bishies you’ve seen had bodies referenced from real moids. There’s a thread on /g/ that obscures 3dpd faces if you want to look for reference.

No. 432684

>>432681
A lot of twitter artists feel the same way.

No. 432685

File: 1731724604784.jpg (95.41 KB, 771x555, scarlet beriko.jpg)

>>432683
Yeah but those artists stylize them to make them look like bishes, that's the whole point. Scarlet Beriko is known for drawing very elongated bishies.

No. 432686

>>432685
How do you think scarlet beriko learned to stylize without making them look freakish in the process?

No. 432687

>>432647
Heh okay I understand… try the attractive male body thread in /g/? I sometimes find decent references there.
>>432656
No, surprisingly.

No. 432688

>>432686
Oh wait i misunderstood your advice then. I thought you meant i had to make my bishies more ''realistic''. My bad.

No. 432693

File: 1731725600234.png (3.6 MB, 3415x3334, improved.png)

>>432624
I fixed it for you.

No. 432694

File: 1731725685334.gif (283.36 KB, 206x206, liquid chris angry.gif)

>>432693
I SAID LESS BUFF

No. 432701

>>432693
love how you put the gun to his head

No. 432706

>>432624
He doesn't even look buff. Just don't draw the muscle lines, or realize that it won't stand out so much if you color it.

No. 432709

>>432706
Oh thanks, yeah that makes sense.

No. 432713

>>432655
>Of course I lost my love for drawing, I never improved.
Find a hobby you actually enjoy doing, then, because you clearly don't like drawing enough to stick with it. There are other kinds of art besides drawing, maybe try knitting or sculpture like >>432613 said.

No. 432745

>>432742
This is not how you ask for advice. You should be fucking grateful anyone is still listening to ANY of your sniveling.

No. 432747

File: 1731742209013.jpg (270.39 KB, 843x592, retardcore (2).jpg)

>>432742
you inspired me to make this

No. 432748

>>432747
This is awesome but i am sure that anon is a, y'know.

No. 432755

File: 1731743799456.gif (148.91 KB, 236x260, meds.gif)

Can you faggots stop feeding the trolls? he's been doing this for literal fucking years. Here are some thread's he's made. He's known as 6 month schizo.
https://warosu.org/ic/thread/5190763#p5190774
https://warosu.org/ic/thread/5227167#p5227933
https://warosu.org/ic/thread/S5239563#p5240306

No. 432757

>>432747
Kekkkk

No. 432765

>>432755
farmhands should really add a thread redtext banning all icfags in this thread they only bring their spergfests here

No. 433085

>>432647
Does anyone know anything about the fat ugly bastard on line of action? Why are like half the male nude photos his and there's also no photo credit in the corner. It makes me think he uploads them for some kind of gratification or something

No. 433420

File: 1732015391005.jpg (4.22 MB, 3450x2331, monkeychan.jpg)

can nonas tell me what kind of outfit would suit monkey chan? i want it to reflect the same colours as the monkeys fur

No. 433426

>>433420
How about short puffy pants (white) with stockings, a white shirt tucked in with a gray cardigan on top? It’d keep the white chest/gray fur gradient on her chest and arms

No. 433433

File: 1732017908727.jpg (2.14 MB, 1715x2331, monkeychan1.jpg)

>>433426
like this? you didnt specify what kind of shirt so..

No. 434439

File: 1732302184501.jpg (550.93 KB, 3523x2419, 1000011957.jpg)

I showed my husband and he stared at it silently for 30 seconds and then asked why don't they have knees, is he retarded or right

No. 434440

>>434439
hes right

No. 434441

>>434439
it looks cute and stylized enough for me to not be bothered by that

No. 434442

>>434439
pants don't show knees, he's a perverted retard

No. 434446

>>434439
There should be some indication of folds imo

No. 434451

>>433420
>>433433
Nta, this is very cute! I was thinking of the cardigan and stockings thing but with a gradient colored minidress instead.

No. 434459

>>434439
>husband
i am sorry nonna but i always thought you were like 15. Cute drawing.

No. 434463

>>434439
did you ask for critique or is he just an annoying fag all the time?

No. 434472

>>434446
Alright I'll add something

>>434463
Both

No. 434612

File: 1732342915177.png (Spoiler Image,584.81 KB, 1071x1165, MusicClub.png)

Decided to try something new and practice prop construction along with drawing without heavy reliance on a preliminary sketch (that's why it looks kind of messy.). Does anyone have any advice when it comes to making balanced compositions when using large props as focal point? I feel like this came out strangely unbalanced.

No. 434614

>>434612
>>434439
These are great

No. 434620

>>434612
Are we going to see a doujin soon posted by you? Because I'd buy even when I'm not into kirby at all. Because your art deserves to be bought to be seen you're spoiling us

No. 434625

>>434620
Eventually I would like to make another doujin again, however I'm a bit busy getting my life back together. When I do I probably won't be able to post it here though. Thank you Anon.

No. 434647

File: 1732359009257.png (324.48 KB, 1080x1163, 1000002258.png)

Scribbled out an idea for a magma shitpost in my notes app on my phone, but I can't tell if I still think it would be funny or if I'm just sleep deprived and have spent too much of my day here. Should I develop this into an actual drawing or delete in shame?

No. 434650


No. 434651

>>434647
Art board admin here I would say post it

No. 434678

>>434439
I always enjoy seeing your stuff. The art is stylized enough where knees aren't needed. Knees would probably look weird and out of place.
>>434612
Dunno if anyone here could even give you advice since you're clearly a master here.
>>434647
Go on…

No. 434777

>>434439
Nonner, these redesigns are adorable!

No. 434856

File: 1732410493377.png (Spoiler Image,299.53 KB, 1447x1013, Screenshot 2024-11-23 170537.p…)

>>434647
la creatura looking appropriately horrific so far. I'm new to digital painting and also bad at cloth + folds, so this should be fun.

No. 435066

File: 1732482785693.png (17.69 MB, 3450x2331, image.png)

>>433420
my take

No. 435073

File: 1732484613469.png (1.75 MB, 1771x2100, image.png)

>>434439
i kiiinda see what he means but ultimately its up to you and how you like to stylize it. i tried to do how i think itd look if you tried to "give them knees" if that helps you decide. but its fine without knees if thats just how you like to draw it. they literally arent bending their knees in the drawing so its not like its wrong, just style preference.

No. 435076

File: 1732485613386.png (Spoiler Image,802.93 KB, 2152x1165, image.png)

>>434612
looks fine to me but if the balance isnt satisfying to you i tried a version to spread them apart. idk if you were gonna color this or add a background like last time but i also added some generic background to show how the values might be able to help if the balance is bothering you. tips for checking this stuff yourself i suggest is of course thumbnailing your image beforehand and checking your image on the navigator of your art program or just making it very small. checking it very smell helps your brain see the issues you cant see when looking at a normal scale because your brain can ignore them when it can see everything. a thumbnail scale your brain focuses on the parts that look the most off and make them immediately apparent.

No. 435221

File: 1732552728667.png (5.79 MB, 2612x2615, asdafff.png)

Some stuff i finished during the week. I dont know how mossacannabis draws so much detail on his historical themed pieces, i wish i had the autism neccesary to render small details for hours, but rendering is my Achilles’ heel.

No. 435223

File: 1732553450954.jpg (64.49 KB, 735x791, b70e69cd25ef637abc8985d8b6070b…)

>>435221
for the one on the right I think this pic could help you out

No. 435224

>>435223
thanks nonny, i feel like it would be too dramatic for a simple sketch though kek

No. 435226

>>435073
I honestly prefer it without the knees on a stylization basis, nta

No. 435229

File: 1732556006508.jpg (966.41 KB, 1771x2100, givekne.jpg)

>>434439
considering your style is pretty angular and stylized i think its best to do subtle knees than jotting out the knee joint

No. 435231

>>435066
OMG I DIDNT EVEN SEE THIS!! thank so much nona!! monkey chan looks so cute i didnt even consider a lolita style!

No. 435234

>>435232
cute

No. 435240

>>434439
Well done, you took the ugly source material designs and made them actually appealing.

No. 435241

>>434442
Is… is caring about knees perverse?

No. 435244

>>434612
It's the frame under the piano on the left that makes it pop out that much. You could make the guitar cord go over the frame or cut the piano

No. 435245

>>435242
wtf

No. 435246

>>435242
bait better

No. 435249

File: 1732560769966.jpg (57.1 KB, 750x734, 1000036178.jpg)

>>435241
Sometimes

No. 435315

>>435249
Notice how it looks like ballsacks. Every male fetish always circulates into male homofaggotry and penis obsession.

No. 435342

File: 1732593553280.jpg (72.14 KB, 1174x895, 1676652690301733.jpg)

Would it be fine if i post my yearly progress so nonnies tell me what i should work on?

No. 435354

>>435249
>big knees

Why is there a fetish for EVERYTHING

No. 435356

>>435342
Why wouldn't it be fine?

No. 435368

>>428808
I think it's best not to take any art advice as an absolute. Any technique has its place and it's better to ask "what are you trying to accomplish".

Think, if you are trying to create a sense of solitude, and loneliness, a completely empty background with the character small, leaving mostly white space, it could help create that feeing.

If you keep adding images everywhere, it could create a sense of clutter, and noise. Is that what you want?

Chicken scratch can create a rough feel, or perhaps fragility depending on how you do it. Do you want to communicate those types of feelings? Would cleaner lineart add to whatever feeling you want to communicate in any particular drawing?

I think these can help you decern what advice is helpful to you and which is not. Art is a game of communication, so think, what about that character do you want people to feel when they look at your drawing?

>>428880
>The people that give art advice are also fallible humans, and there's many people out there giving different advice, so you really shouldn't take every piece of advice so much to heart and treat it like infallible dogma
Basically

No. 435371

>>435076
Thank you nonnie. I had no plans to color it, I just wanted to do a sketch. Your version is amazing, You're definitely right, I should start adding simple values if even just for a background. I'm just too lazy to do even that most of the time kek. I've never thumbnailed before outside of comics, I think I can start doing that and I didn't know our brains worked in such a way. I'm looking at your edit and you're right, a background and a little space between the two help immensely. I made everything a little too closed in. I didn't want to say anything but it's bothering me immensely, are those two ovals meant to be feet? Susie Haltmann has no feet at all she just floats.

No. 435384

>>435371
Yeah they were feet i didnt know what she was i just gave her rayman feet to go with her hands lmao

No. 435476

File: 1732640228954.png (5.93 MB, 3756x3600, 2024.png)

I picked up drawing again this year. I feel like i didnt improve much, although i understand improving in art is a slow process. I mostly just did super begginer friendly courses(350 cubes in perspective, all of loomis books, figure drawing, doing some ecorche for muscles) but i dont know where to go from there, i feel like all of the other courses are too advanced for my level. I am not going to have as much time to draw next year, so i want to work smarter. What should i focus on?
>>435356
Sorry i wasn't sure if it counted as personalityfagging.

No. 435482

>>435476
kek is that a minonan carrying a gift? very nice

No. 435491

>>435482
yeah, its based on real minoan art so the anatomy is pretty funky

No. 435572

>>435476
You're making good progress anon, there's only one thing that I would advise focusing on before leaving you to carry on down your own path, and that's the heads of your characters. The point that you connect their heads to their necks is often not right, and sometimes the heads don't look proportional or at the correct angle. In your drawings you often keep the chin at the same angle no matter what is happening elsewhere. The sizing of the head can't be immediately fixed with learning a formula since head size is really variable on different styles, but even so the balance is off with them. I would suggest drawing the head with neck and shoulders from every angle using a 3D model online that you can rotate, it would definitely help.

No. 435610

>>435476
Amazing taste and you're making really quick progress, congrats. Hope you continue drawing! Other nona is right about your heads though. The bodies you draw are generally fine, they look right on first glance, but some details are off. I'd recommend picking out and studying different bodyparts whenever you notice yourself symbol drawing rather than going off of what you know (e.g. you're drawing an arm and guessing where the muscles could be because you don't actually know). If you haven't checked out Morpho yet I'd really recommend it. It goes over basically all bodyparts, you could go through it by copying the illustrations and then draw over photos to pinpoint the muscles and bones you just learned about. It's a great book, it takes away all the guessing and there are no long paragraphs that would slow you down.

No. 435678

File: 1732674859649.png (162.4 KB, 600x785, Untitled1_20241126213257.png)

how the fuck do i shade

No. 435679

>>435678
i think this type of style looks the best with no shading

No. 435680

>>435679
really? I feel like it looks flat and it’s annoying me kind of

No. 435682

>>435678
You need to be over 18 to post here

No. 435683

>>435680
flat is cute and looks nice in drawings with simpler anatomy imo

No. 435684

>>435682
i’m 19 but thanks

No. 435687

>>435678
This highly stylized art style looks better without shading or with very minimal, equally stylized shading. It's too cartoony for something more detailed.
Better question would be "how do I draw this angle"? That's clearly what you should be focusing on right now, and anatomy.

No. 435689

>>435678
Who is this? Why is he self-harming?

No. 435691

>>435689
i’m afraid to say the exact name because it’s a tif game that’s unfortunately a guilty pleasure of mine but it fits the character + boredom and i wanted to kind of practice with fluids
>>435687
i don’t usually draw from top down angles like that. do you have any tips? wanted to try something new

No. 435693

>>435691
Please say the game's name. Also I do not like the self harm scars he should be relaxing in a nice bath instead.

No. 435695

>>435693
he's too ugly to be happy he should be self flagellating for the sin of being an ugly moid

No. 435747

File: 1732683720655.jpg (Spoiler Image,106.47 KB, 1068x1600, COLOURBOX48058770.jpg)

>>435695
Nona, please, you don't need to be so self-loathing for liking some character that isn't a pretty bishie, fuck the haters kek.
Anyway, you could take a selfie from that angle and compare, or search for reference pics online. We know he's supposed to be sitting and leaning back a little, but his arms aren't foreshortened, or at least they don't seem to be. Also, in my opinion, his hips and legs look flat in a bad, unnatural way. Like the legs don't connect correctly. They seem to be facing forwards like the torso and not slightly bent. Watch the curve of the waistband, it's too straight in your drawing and connects awkwardly on the left and right, making the pose look flat and off, so no, it's not the lack of shading that makes it look like that. Remember that the waistband goes around his body, so imagine that line like a half ellipse whose other half is obscured by the torso/shirt, at that angle the lower end of the shirt should be on top of the pants, not the other way around. The way you drew it, the pants look like a paper cutout on top of the shirt.
Also, looks like you couldn't decide whether to have the torso facing forward or foreshortened. Here, two examples I could find of photos in a similar angle, should be a good place to start. (Spoilered for those who don't want to see real moids.) Not sure which of the two photos looks closest to the torso angle you were trying to draw.
Remember to "think in 3D", as if you were handling a 3D model. The more you reference and study from photos or real-life, the better you'll get at it. And think of the whole pose, not just the part inside the frame. Sketch out the full body to have a better idea of how the pose works.

Sorry if my post sounds retarded, I'm shit at explaning and giving art advice but I tried. Hopefully someone more skilled can help us here, kek.

No. 435782

>>435747
>Nona, please, you don't need to be so self-loathing for liking some character that isn't a pretty bishie, fuck the haters kek.
i was making fun of the character i am not the OP

No. 435813

>>435476
Great improvement and consistency anon, keep it up! I love seeing people clearly improve.

No. 435817

>>435354
Moid brains

No. 435864

>>435476
I never parsed you as the same artist who drew the south park drawings in previous threads. You have a nice stylistic range and its impressive being able to switch from a moe anime style to more realistic bishie one. keep up the great work, your confidence in colouring definitely shows in the recent artworks

No. 435887

>>435678
This looks like hideous TIF art, you probably have a short ugly moid-like haircut and love to wear hoodies a lot to hide your muffin top. Git gud(infighting/baiting)

No. 435888

>>435678
Do your parents know you're on the scary terf board?

No. 435889

>>435476
I don’t know what other people are talking about, this is clearly not amazing or good, it’s passively mediocre. I honestly see no progression, all of the line work and style look the same no matter what date it was made. It looks like 2010s deviantart as well. Keking at the broken robot anatomy on October’s, proof coomers do anything but properly learn how to draw it’s all about mindless, tasteless coom creatures they draw on their tablets that all look like the same dorito-chinned faggot man. It’s so over for you

No. 435893

>>435889
Snip snip

No. 435945

>>435889
Does she still have a lot to learn? Absolutely. But it seems like she's putting effort into improving, and she's having fun drawing her animu men. It strikes me as very puritanical and misogynistic that you consider another woman unclean just for expressing her sexuality through her vanilla pinup art. You need to go take a nap or something.

No. 435990

>>435889
if kjg made it while being a coomer i dont understand why it should be a detriment to my artistic development

No. 435994

>>435990
>kjg
….taking inspiration from coomer moids who drew zooshit is a angle I thought I'd never see here

No. 435996

>>435994
no1currs if i could only take inspiration from morally righteous lolcor crunch approved artists i would only be left with nothing but those boring pretentious artists like yayoi kusama

No. 435997

>>435889
You're a bit too hard but I don't get why everyone else is trying to be so nice either. The uncanny valley bishie heads and snatched waists make me laugh whenever I see them

No. 435998

>>435996
Yayoi Kusama is based

No. 435999

>>435998
she's based for scamming people with her sad bullshit story about seeing dots everywhere but her art is boring

No. 436001

>>435997
kek thats understandable the irl male body is disgusting so i tend to coomerfy the proportions to make them more appealing

No. 436011

>>435945
>misogynistic
Grow a bigger pair of panties jfc kek, if my criticism is “misogyny” then what scrotes do daily must be saving lives when it isn’t. Her shit looks like generic crap and she should really develop a personality and interests beyond coom, her source of inspirations are quite literally holding her back to her own potential. You’re turning an important word into a meaningless buzzword and it’s super obnoxious, you aren’t empowered for drawing fictional scrotes and you aren’t exempt from criticism because we share a vagina. You can take your retarded ass liberal feminist “you’re insulting my sexuality you misogynistic pig!!!!!” bullshit out of here

No. 436012

>>436011
You sound joyless tbh

No. 436014

>>436011
KEK nta but what do you want me to draw? it's so weird your only criticism is ''reeee you are drawing something i dont approve off!!!1!''

No. 436015

>>436012
Because I am, fuck coomers, fuck porn, fuck scrotes and most importantly fuck you(infighting)

No. 436016

>>436014
Don't listen to the crab nonna, keep cooming.

No. 436017

File: 1732756239070.jpg (142.85 KB, 936x720, 1615621357806.jpg)

>>436016
ofcourse, those husbandos arent going to draw themselves

No. 436019

File: 1732756571020.jpeg (206.05 KB, 736x1195, IMG_3204.jpeg)

>>436014
You simply lack style, sophistication, ability, skill, and did I say style? fedora tip We used to call this “swag” back in the day kek, you simply lack swag, you need to develop a personality outside of your porn addiction to make your art look good. Even generic animu artists have some kind of “swag” to them, people who actually have a personality, have taste, have style definitely understand what I’m talking about. This isn’t pretentious because I’m explaining this pretty simply, this would require you to grow out of your childlike brain because your drawings kind of remind me of the quality of Sonichu or little children art where although they’re way more interesting than yours by miles, they all do the same floating weak poor confidencd lines and crayon like coloring because they don’t have a stable internal sense of self and ego yet, so tldr your brain has been destroyed by hypersexuality because your body craves something else you fulfill through an obsession and addiction to sex. Porn and romance obsession sets female artistic expression back, especially if you’re just drawing the same bishie crap over and over like a little child. I know art isn’t serious business but you can genuinely tell when an artist has a good ego and persona, even trannoids are able to develop good pieces of art once in awhile because they know how to absorb themselves into the art because of their years of developed interests and larping as the opposite sex has actually benefited their art, kind of like drag queens. So yeah pick up a good book and throw away that pesky ugly ass manga/animu/whatever that shit is because I don’t care what it is and for once and make something that you would actually like hanging up and looking at, not something you draw because you’re horny for dick every 24/7. People bitch about people not providing proper criticism in this thread and I gave my proper criticism in imageboard quality, you already clearly know your anatomy is bogged, style is important as well and I don’t care how much the /ot/ art spergs say it doesn’t, it really does and makes art more enjoyable and fun.

No. 436022

>>436019
>even trannoids are able to develop good pieces of art once in awhile because they know how to absorb themselves into the art because of their years of developed interests and larping as the opposite sex has actually benefited their art, kind of like drag queens.
schizo AND a handmaiden? and they say god doesnt punish twice

No. 436023

OP, you should become the best animu pinup artist in the world just to piss this bitch off.

No. 436024

>>436019
Can't tell if this diatribe is retarded or ascended

No. 436025

>>436023
lol, sure. It's good motivation, maybe it's like reverse psychology.

No. 436027

>>436022
We’ve finally approached a point where people actually can’t handle effort posting anymore, it’s proving even more this website has been taken over by youngins and twitter/tiktokfags who can only handle small word limit captions and quick dopamine hits
>>436024
I think it’s both

No. 436028

>>436023
I love when Aiden-like retards always call women “bitches” and “cunts” when they point out their disordered behavior, your art and taste is shit

No. 436029

>>436027
effort posting would be actually posting art, not wasting your time writing schizo babbles.

No. 436030

>>436029
Nothing about was “schizo” or “babbling” but I guess if you’ve spent your whole entire life flooding your brain with worthless porn I would be pretty pissed about being illiterate and stupid too

No. 436031

>>436028
I bet you know all about being an Aiden since you praise trannies over anons posting here.

No. 436032

>>436030
I dont even draw porn i just draw shirtless anime men. If you post your art and your art is amazing i will stop drawing animu bishies.

No. 436033

>>436031
Praise what? They’re still trannies at the end of the day kek
>>436032
It’s pretty much porn

No. 436036

>>436033
>It’s pretty much porn
read the rules newfag, porn isnt allowed on /m/

No. 436037

>>436035
That’s exactly why it’s porn, they get around the rules by drawing just enough sexualized stuff to avoid bans. I like how one of their drawings clearly has his ass out in a thong like a spit roast turkey but I guess it clearly isn’t porn kek

No. 436038

>>436037
"No porn" does not mean this place is a convent.

No. 436039

>>436037
do you think women in bikini at the beach are sex workers or what

No. 436042

>>436038
K
>>436039
No but it’s seriously hilarious how humans think putting on two squares on their boobs and a triangle around their pelvic area somehow makes them covered up, as if there’s no other body parts practically peaking out. I guess I’m just noticing unspoken rules of humanity

No. 436045

>>436042
>anon justs found out that people wear little clothes when its hot in summer
alien chan go back to pluto this is the art thread

No. 436047

File: 1732759774587.jpg (53.22 KB, 499x659, Screenshot_20241127.jpg)

>>435476
This guy's wrist and hand look really jank

No. 436051

>>436047
ye, its an old drawing

No. 436053

File: 1732760877189.png (566.27 KB, 1566x916, Screenshot 2024-11-27 182546.p…)

just trying to practice my fundamentals, could I plz get some crit of my forms? something's off but not sure what…
thnx(bait)

No. 436056

>>436053
it lacks swag and loomis

No. 436058

>>436053
Are you the same person? Why not try fixing that fucked up hand. It might be an old sketch but you can still fix it.

No. 436060

>>436053
Still looks like shit even if it’s satire, goddamn sister you suck

No. 436061

>>436053
Shoutout movie room

No. 436097

>>436053
There's nothing funnier to me than when anons insult or "fix" others' art when their own shit is equally bad or worse. Zero self awareness.

No. 436106

>>436011
>Grow a bigger pair of panties jfc kek, if my criticism is “misogyny” then what scrotes do daily must be saving lives when it isn’t.
No part of this sentence makes sense. You lost me somewhere between the mixed idioms and whataboutism. There's no moral justification for shaming another woman over something so harmless and inane. You expect women to be so detached from their own sexuality that they can't even draw something as tame as shirtless men. There's no way to characterize that but misogyny. I'd understand your reaction if she were drawing choking during sex or something of that nature, but she didn't. You're just being insane.

>>436033
>shirtless men
>pretty much porn
Are you living in Sudan or something?

No. 436124

>>436053
kekkk i love it, really love how you drew her face

No. 436203

>>435476
Keep drawing, nice colors, and also make sure you're using references of real people and drawing what you see.
>>436019
What the fuck is this? PYW
>larping as the opposite sex benefits tranny art
I can't see a world where this is true.

No. 436338

>>436203
>>436106
Right? Who cares what the motivation for learning to draw is, what matters is the results, and many successful and amazing female artists were motivated by their desire to draw attractive males, many amazing anime artists also started out drawing like this anon and improving over time, I've seen this happen countless times when I find gorgeous art on Pixiv and check the artists' old pieces and it's very shitty and childish looking but you can see how they improved over the years. This anon is still getting out of the beginner level, of course she's going to make lots of mistakes but that doesn't warrant shitting on her and ignoring what she did right. Nobody's saying she's the best artist ever.
I don't know what the other anons are talking about, the first replies to that nonny praised her improvement but clearly pointed out her flaws, fucking crabs I swear. Also drawing cute anime boys isn't "trying to be like a moid" as if women didn't feel any attraction whatsoever, what a retarded thing to say
>>435476
You clearly improved the way you draw hands but still can't quite get it right, so keep it up

No. 437095

>>436019
Goddamn, I know this is lolcow and all but some of you are too mean and aggressive. You say you're effort posting and posting criticism but none of this is actually helpful to that anon. The picture you posted is of course nice looking (also not your own work, unless?) but that anon is clearly a beginner. Everyone has to start somewhere, you can't expect someone to go from 0 to 100. You're not giving any actual specific, constructive advice and far too many unnecessary insults.
>even trannoids are able to develop good pieces of art once in awhile
Such as?
>So yeah pick up a good book
Such as?
I'd also like for you to post your own work but nine times out of ten whenever someone is very insulting to someone else's work they never post their own, wonder why.

No. 437250

>>436019
>"your brain has been destroyed by hypersexuality"
>"an obsession and addiction to sex"
>"Porn and romance obsession"
>"because you’re horny for dick every 24/7"
All this talk about porn and sex addiction in reply to some drawings of shirtless men

No. 437254

It's been days move on kek

No. 437270

>>436019
lol is that kurapika from the animu hunter x hunter, probably drawn by a coomer fujo? 8/10 bait wd

No. 437320

good old times when I also had at least one drawing per month…

No. 437343

File: 1733083643650.gif (495.59 KB, 500x282, tumblr_lu7sfdZaGC1qdhxyeo1_500…)

>>436019
>lacks swag
is the most brilliantly retarded feedback I've ever heard, I hope it becomes a meme.

No. 437344

>>437270
Nta but that drawing actually looks pretty cool to me…

No. 437356

File: 1733086439394.jpg (341.63 KB, 1941x1949, media_GbYkP-HbUAA9Cnq.jpg)

>>435678
In your case maybe by doing really soft cel shading? Something like picrel (not my art), i shade similar to this and then i add soft gradients and blur to make it less boring

No. 437595

File: 1733172202212.jpg (620.67 KB, 1400x2409, 0XtYCOI.jpg)

>>436019
Reading material for evey anon itt

No. 438850

>>437595
Cute, but not enough swag

No. 438851

>>437356
Completely irrelevant but f!light would not dress like that.

No. 438880

>>437595
Anyway this picture looks bad because you should never shade with gray and also they're furries.

No. 438885

>>438880
>you should never shade with gray
Really? Why is that so?

No. 438897

File: 1733597042731.jpg (42.82 KB, 461x499, k1ZgU~2.jpg)

>>437595
Someone should tell whoever drew this that rabbits don't have paw pads

No. 438901

>>438897
That bun bun is so cute

No. 438903

>>438901
He looks fat and retarded

No. 438906

>>438897
autistic liberties or something

No. 438930

>>438903
you are fat and retarded

No. 438932

>>438930
I'm not fat!

No. 438977

>>438880
To those of you here that don't shade with black or grey which color do you use? I'm very curious.

No. 438981

>>438977
A darker and cooler color than the base color

No. 438995

>>438981
>cooler
as in, more swag

No. 439004

>>438977
Depends on the mood that you want to give the drawing or the background. Usually I go for a blue/cyan tint if I want a fresh/cold feeling, and orange/pink for a warm one. Green is also a good color that works well with everything but you need to know what kind of greens to use and how. Colored shading like this goes well with a lighting of a complementary color, eg cyan shading with a pinkish/yellow lighting.

No. 439009

>>438880
I stole this from deviantart many years ago (I think pre-2015) and I agree but the image gets the point across.
>>438977
Like other anon said it depends on the mood but in a white void environment I lean to using warm greens, I like the way it makes warm colours look warmer and cool colour cooler. Simultaneous contrast or whatever its called.

No. 440893

File: 1734312654122.png (2.06 MB, 2253x3017, IMG_9963.png)

Can someone tell me what I'm doing wrong with the shading on her hair? No matter what I try it just looks wrong. Also ignore how I completely gave up on her other hand.

No. 440954

File: 1734323539735.png (1.29 MB, 1924x2100, 139570157091570913709.png)

>>440893
It could use some extra hair strands so it doesnt look like one solid mass

No. 440977

>>440893
It's 'black' hair but not everything is an occluded shadow where there's no light filtrated. You have to be clear with the hair shapes, where the ambient light hits, where it curls and has less light and where it has no lights. It's always about 3D volumes if you made a cube with those colors you would know what's wrong.
Also there's a bright light source on the top right, so you either have details scattered from there or you leave it bright white there like it is and have the shadows with details (photo exposure)

No. 441029

File: 1734358388086.jpeg (264.96 KB, 1503x1503, IMG_9981.jpeg)

>>440954
>>440977
I'm probably going to tweak it a little more but I feel much better about it now. Thank you!

No. 441060

File: 1734371088918.jpg (969.1 KB, 2253x3017, hair.jpg)

>>440893
did a repaint with the light source in mind

No. 441428

File: 1734487098965.jpg (437.02 KB, 1080x2340, 1000012393.jpg)

I want to draw characters interacting but it's difficult. I'm not good as poses… I am rusty too which isn't helping
>>441060
The little gleam of light helps a lot, less is probably more, i feel like much more and it would look out of place compared to the rest

No. 441431

>>441428
I like this

No. 441435

>>441431
Thank you Nonna, I appreciate

No. 441452

File: 1734495197216.jpeg (80.36 KB, 451x486, 825.jpeg)

>>441428
Very nice, my only note is that it sort of looks like the top girl's lowered hand is either floating or resting on a bump on the lower girl's back. it's kind of hard to articulate what I'm saying, so I circled the area in green. The outline of the back is red, and the cloth (blue) wouldn't add enough height for the placement of the hand to make sense.

No. 441462

>>441452
Thanks for the redline nonny! that's the main issue I'm having with interactions, getting the poses to look like they're actually touching. I think i need to do more figure studies

No. 441553

>>441462
I think a good way to cheese it is to have a bit of overlap between the hand and the back, maybe have the blanket wrinkle and obscure a little bit of the hand?

No. 441582

>>441462
Like you said 'less is more' you probably feel obliged to draw each part of the characters but when they're together plus dynamic perspective there's lot of overlap and hiding

No. 441686

File: 1734580503121.png (420.67 KB, 1002x1153, Screenshot 2024-12-18 194449.p…)

I can't draw weird/uncommon poses with tricky foreshortening, they never look right. I even had a reference for this one and it still looks off.

I don't know if the issue is my anatomy, or if I should be thinking about posing figures more like photography, i.e. focusing on "readability" and aesthetically pleasing angles rather than just accuracy and assuming it will look right as long as it's technically correct. Probably both, in this case

No. 441689

>>441686
doing gesture studies can help with this. Our brains are used to measuring proportions against other body parts which makes us unconsciously lengthen and flatten poses when trying to foreshorten. gestures helps you not rely on the constant brain measuring which causes this. gesture is also the step to learning to actually draw what you see and not what you imagine, which is the best way to foreshorten. most people who use references are still translating it in their minds eye and struggle to accurately draw what they see. 30 second gesture studies is about bypassing your brains urge to "translate" everything and just draw what youre looking at.

No. 441728

File: 1734605639680.png (Spoiler Image,383.67 KB, 930x1007, womenshealthmascotredraw.png)

I rarely, if ever, draw outside of my preferred subject matter. However, I saw that mascot that was making a joke out of women's health in the tumblr thread and was so disgusted that wanted to re-draw it. I wanted to make the designs as unabashedly on-the-nose as the original but appealing instead. Spoiling because of the allusion to vaginas in the two's designs.

No. 441734

>>441728
They're really cute, I love val's clit bangs kek

No. 441739

>>441728
kek i love these, they look like something japan would unironically make

No. 441741

>>441728
This is so cute! You did a great job

No. 441742

>>441734
Thank you nonnie. Yeah! I wanted it so that Val, being the vulva, has bangs and side bangs represent a clitoris and the labia minora respectively and with the way her bandana is tied, it gives off the illusion of a clitoral hood too.

No. 441745

>>430771
Late to this, but if you want to control your lines the best way to do it is to learn how to make pen work to your will. In my case, I have extremely shaky hands that requires me to use higher stabilizers than normal. In doing so, I make it so that I have to really push down to increase the line weight as I draw, this can make it easy to really vary my lines in a illustration. Play around with pen-pressure settings until you have it so that you can easily manipulate between thick and thin. I find it easier to require more pressure to make thicker lines. If you don't want to tinker with finnicky pressure settings and rely on the brush itself to create line weight a easy shortcut I use for having varied line weight in a drawing is by having two layers for your line art. Layer 1 should be the main line-art and Layer 2 is for going over parts of the line-art in Layer 1 with a thicker brush. It takes longer but at the reward of having a lot more control, decision making, and forgiveness in adding line weight to your line-art. Not only that, but if you color Layer 1 and Layer 2 differently and play around with layer properties you can create some really cool visual effects. Above all else, the secret to good line-art with varied line-weight is to take your time. Take as much time as you need, it's okay if it takes you an hour to line a single object because the more you plan out and slowly draw the more cleaner it will look.

No. 441762

>>441728
Absolutely beautiful nona

No. 441764

>>441728
I really love this, design is incredible

No. 441833

>>441728
I usually don't like these, but this one is actually cute.

No. 441863

File: 1734660219338.png (193.64 KB, 569x1191, animu.png)

I character i am designing. What do anons think about the color palette? feel free to criticise anything else.
Some context about the character:
>he's a robot
>while not the main character, he's part of the 4 starter characters the player encounters
>his personality is kuudere

No. 441864

File: 1734660285651.png (523.69 KB, 2095x536, concept.png)

>>441863
Here is some more context of what i am going for with it.

No. 441870

>>441863
Your drawing is so cute anon! However I feel like the design is a bit lacking. If this is for a video game you're making I'd say to give the character a little bit more detail or complexity, as well as giving him more robotic traits. I also advise changing the white of his bag and shoes to something else or making his skin a more pinkish tone like the reference image in >>441864 , as the colors of his skin and shoes are too similar and lack contrast. Good luck designing!

No. 441872

File: 1734663091035.png (1.33 MB, 2048x2048, a43fcdcf5ade3ec40293a29591a144…)

>>441870
Thanks, what colors would you recommend? i was going for a futuristic approach, kinda like pic rel.

No. 441894

File: 1734668269692.png (721.66 KB, 3070x1552, kuudereguy.png)

>>441863
small things i think that can help elevate a design, lemme know if this helps

No. 441957

File: 1734695751953.png (378.8 KB, 478x1127, color test.png)

>>441894
Thanks anon, but he's already going to have the telescopic sight on one of his eyes and also on his armband(pic rel is the color test i made where it shows his armband), i feel like its too redundant to also add it to his hoodie lol. Also i understand the value critique but its not yet rendered, values are going to look more contrasting once i start rendering them. I like to use very greyish pale colors for the base because it makes it easier to transition to more saturated colors once i shade. But i really like the darker purple, i feel like it does look better than the pastel.

No. 441979

File: 1734704435925.webp (247.06 KB, 1000x2024, Shiroko_Portrait.webp)

>>441957
>kuudere starter character

No. 441981

File: 1734704655880.png (65.47 KB, 252x204, robber shiroko.png)

>>441979
She was my inspiration for the character, actually >>441864 I love her.

No. 442093

>>441728
This is genuinely so sweet, I know i shouldnt let a shitty scrote's art affect me so much, but the ridicule and mockery that women's healthcare faces on a daily basis is really taking a toll on me and I couldnt even find myself getting mad at the scrote's drawing, just disappointed and sad. Thank you nona for doing a genuine effort into this, I appreciate your designs so so much. The designs are incredibly cute and i love how you incorporated the vaginal anatomy into their hair styles

No. 442195

>>441728
This is so cute and detailed
>>441863
Give him more fashionable clothing with accessories that tie into the futuristic robot feel. He looks too preppy. I was thinking a puffer jacket, but he is a kuudere so I understand the need for more subtlety. Maybe give him some sicker kicks?



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